public MainWindow() { InitializeComponent(); ViewModel = new MainWindowViewModel() { SeedString = "", SourcePath = "", IsJapanese = false, Is8StagesRandom = true, IsWeaponsRandom = true, IsItemsRandom = true, IsTeleportersRandom = true, IsColorsRandom = true, IsWeaponBehaviorRandom = true, IsWeaknessRandom = true, IsWeaknessEasy = false, IsWeaknessHard = true, IsBossAIRandom = true, IsEnemiesRandom = true, IsTilemapChangesEnabled = true, IsBGMRandom = true, IsWeaponNamesRandom = true, FastText = true, BurstChaserMode = false }; DataContext = ViewModel; RandomMM2.Settings = ViewModel; }
public MainWindow() { InitializeComponent(); ViewModel = new MainWindowViewModel() { IsJapanese = true, Is8StagesRandom = false, IsWeaponsRandom = true, IsItemsRandom = true, IsTeleportersRandom = false, IsWeaknessRandom = true, IsWeaknessEasy = true, IsWeaknessHard = false }; DataContext = ViewModel; RandomMM2.Settings = ViewModel; }