/// <summary> /// Will process the RPC queue and then move to the next available frame /// </summary> /// <param name="queueType">Inbound or Outbound</param> /// <param name="currentUpdateStage">Network Update Stage assigned RpcQueueHistoryFrame to be processed and flushed</param> public void ProcessAndFlushRpcQueue(RpcQueueProcessingTypes queueType, NetworkUpdateStage currentUpdateStage) { bool isListening = !ReferenceEquals(NetworkManager, null) && NetworkManager.IsListening; switch (queueType) { case RpcQueueProcessingTypes.Receive: { m_RpcQueueProcessor.ProcessReceiveQueue(currentUpdateStage, m_IsTestingEnabled); break; } case RpcQueueProcessingTypes.Send: { m_RpcQueueProcessor.ProcessSendQueue(isListening); break; } } }
/// <summary> /// ProcessAndFlushRPCQueue /// Will process the RPC queue and then move to the next available frame /// </summary> /// <param name="queueType"></param> public void ProcessAndFlushRpcQueue(RpcQueueProcessingTypes queueType, NetworkUpdateStage currentUpdateStage) { if (m_RpcQueueProcessor == null) { return; } switch (queueType) { case RpcQueueProcessingTypes.Receive: { m_RpcQueueProcessor.ProcessReceiveQueue(currentUpdateStage); break; } case RpcQueueProcessingTypes.Send: { m_RpcQueueProcessor.ProcessSendQueue(); break; } } }