internal static void HandleUnnamedMessage(ulong clientId, Stream stream) { PerformanceDataManager.Increment(ProfilerConstants.NumberOfUnnamedMessages); ProfilerStatManager.UnnamedMessage.Record(); #if DEVELOPMENT_BUILD || UNITY_EDITOR s_HandleUnnamedMessage.Begin(); #endif CustomMessagingManager.InvokeUnnamedMessage(clientId, stream); #if DEVELOPMENT_BUILD || UNITY_EDITOR s_HandleUnnamedMessage.End(); #endif }
internal static void HandleUnnamedMessage(ulong clientId, Stream stream) { CustomMessagingManager.InvokeUnnamedMessage(clientId, stream); }