예제 #1
0
 public OffsetProperty(Uniform uniform) : base(uniform)
 {
 }
예제 #2
0
 public StepProperty(Uniform uniform, int minValue, int maxValue) : base(uniform)
 {
     _minValue = minValue;
     _maxValue = maxValue;
 }
예제 #3
0
 public TilingProperty(Uniform uniform) : base(uniform)
 {
 }
예제 #4
0
 public BoolProperty(Uniform uniform, string keyword) : base(uniform, keyword)
 {
 }
예제 #5
0
 public IntProperty(Uniform uniform, string keyword, int keywordDisabled = 0) : base(uniform, keyword)
 {
 }
예제 #6
0
 public StencilModeProperty(Uniform uniform) : base(uniform)
 {
 }
예제 #7
0
 public SurfaceProperty(Uniform uniform, params string[] keywords) : base(uniform, keywords)
 {
 }
예제 #8
0
 public Vector4Property(Uniform uniform) : base(uniform)
 {
 }
예제 #9
0
 public Property(Uniform uniform, params string[] keywords)
 {
     _keywords = keywords;
     _uniform  = uniform;
 }
예제 #10
0
 public RangeProperty(Uniform uniform, float minValue, float maxValue) : base(uniform)
 {
     _minValue = minValue;
     _maxValue = maxValue;
 }
예제 #11
0
 public RangeProperty(Uniform uniform, float minValue) : base(uniform)
 {
     _minValue = minValue;
     _maxValue = Mathf.Infinity;
 }
예제 #12
0
 public RangeProperty(Uniform uniform, string keyword, float minValue, float keywordDisabled = 0) : base(uniform, keyword)
 {
     _keywordDisabled = keywordDisabled;
     _minValue        = minValue;
     _maxValue        = Mathf.Infinity;
 }
예제 #13
0
 public FloatProperty(Uniform uniform) : base(uniform)
 {
 }
예제 #14
0
 public FloatProperty(Uniform uniform, string keyword, float keywordDisabled = 0) : base(uniform, keyword)
 {
     _keywordDisabled = keywordDisabled;
 }
예제 #15
0
 public SpecularProperty(Uniform uniform, params string[] keywords) : base(uniform, keywords)
 {
 }
예제 #16
0
 public ColorProperty(Uniform uniform, string keyword) : base(uniform, keyword)
 {
 }
예제 #17
0
 public EnvironmentReflectionProperty(Uniform uniform, params string[] keywords) : base(uniform, keywords)
 {
 }
예제 #18
0
 public ColorProperty(Uniform uniform) : base(uniform)
 {
 }
예제 #19
0
 public RenderPriorityProperty(Uniform uniform) : base(uniform)
 {
 }
예제 #20
0
 public TextureProperty(Uniform uniform, string keyword) : base(uniform, keyword)
 {
 }
예제 #21
0
 public BlendProperty(Uniform uniform, params string[] keywords) : base(uniform, keywords)
 {
 }
예제 #22
0
 public TextureProperty(Uniform uniform) : base(uniform)
 {
 }
예제 #23
0
 public BoolProperty(Uniform uniform) : base(uniform)
 {
 }
예제 #24
0
 public AlphaClippingProperty(Uniform uniform, string keyword) : base(uniform, keyword)
 {
 }
예제 #25
0
 public IntProperty(Uniform uniform) : base(uniform)
 {
 }
예제 #26
0
 public StepProperty(Uniform uniform, int minValue, int maxValue, string keyword, int keywordDisabled = 0) : base(uniform, keyword)
 {
     _keywordDisabled = keywordDisabled;
     _minValue        = minValue;
     _maxValue        = maxValue;
 }