public static void RenderMap(MG_Map map, MG_MapView mapview, Graphics g) { for (int i = 0; i < map.GetLayerCount(); i++) { RenderLayer(map.GetLayer(i), mapview, g); } }
private void ribbonButton_NewMap_Click(object sender, EventArgs e) { // new map MG_Map map = new MG_Map(); // get map name MG_DlgNewMap dlg = new MG_DlgNewMap(); dlg.InitializeMapName(map.GetMapName()); dlg.ShowDialog(); map.SetMapName(dlg.GetMapName()); // save map to list this.m_gMaps.Add(map); TreeNode mapNode = new TreeNode(); mapNode.Text = map.GetMapName(); mapNode.Checked = false; this.treeViewContent.Nodes.Add(mapNode); // set selectedNode this.m_gSelectedNode = mapNode; this.treeViewContent.SelectedNode = this.m_gSelectedNode; this.Refresh(); // set state this.setState(); }
public void Add(MG_Map map) { this.Maps.Add(map); }
public MG_ToolPan(MG_Map map, MG_MapView mapview) : base(MG_ToolType.Tool_Pan, null, mapview) { this.CurrentMap = map; }