public void TestUpdateLocalGameWithFullInstaller(bool includeGdfDll) { MockArchiveFile archive = new MockArchiveFile(null, "C:\\Documents and Settings\\user\\desktop\\game.zip"); new MockArchiveFile(archive, "game.json", ReadTextFile("console.json")); new MockArchiveFile(archive, "preferences.json", ReadTextFile("preferences.json")); if (includeGdfDll) { new MockArchiveFile(archive, "gdf.dll", "GAMES_EXPLORER_DEFINITION"); } new MockArchiveFile(archive, "content"); new MockArchiveFile(archive, "bin"); ((MockArchiveFactory)ArchiveFactory.Current).VirtualArchives.Add("C:\\Documents and Settings\\user\\desktop\\game.zip", archive); var gameInstall = new GameInstall("C:\\Documents and Settings\\user\\desktop\\game.zip"); Assert.IsTrue(gameInstall.IsValid); GameUpdater updater = new GameUpdater(gameInstall); updater.Start(); //check that all the games content was copied across Assert.IsTrue(FileSystem.Current.GetDirectory("c:\\program files\\MGDF\\game").Exists); Assert.IsTrue(FileSystem.Current.GetFile("c:\\program files\\MGDF\\game\\game.json").Exists); Assert.IsTrue(FileSystem.Current.GetFile("c:\\program files\\MGDF\\game\\preferences.json").Exists); Assert.IsTrue(FileSystem.Current.GetDirectory("c:\\program files\\MGDF\\game\\content").Exists); Assert.IsTrue(FileSystem.Current.GetDirectory("c:\\program files\\MGDF\\game\\bin").Exists); Game game = new Game("c:\\program files\\MGDF\\game\\game.json"); Assert.IsTrue(game.IsValid); var key = Registry.Current.CreateSubKey(BaseRegistryKey.LocalMachine, "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\MGDF1_Console"); GameRegistrar registrar = new GameRegistrar(true, game); registrar.Start(); //assert the shortcuts are in the right place key = Registry.Current.OpenSubKey(BaseRegistryKey.LocalMachine, "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\MGDF1_Console"); Assert.IsNotNull(key); Assert.AreEqual("c:\\program files\\MGDF\\resources\\gamesystemicon.ico", key.GetValue("DisplayIcon")); Assert.AreEqual("Lua Console", key.GetValue("DisplayName")); Assert.AreEqual("http://www.junkship.org", key.GetValue("URLInfoAbout")); Assert.AreEqual(1, key.GetDwordValue("NoModify")); Assert.AreEqual(1, key.GetDwordValue("NoRepair")); Assert.AreEqual("no8 interactive", key.GetValue("Publisher")); Assert.AreEqual("c:\\program files\\MGDF\\game", key.GetValue("InstallLocation")); Assert.AreEqual("0.1", key.GetValue("DisplayVersion")); //assert the shortcuts are in the right place Assert.IsTrue(FileSystem.Current.GetFile("c:\\Documents and Settings\\user\\desktop\\Lua Console.lnk").Exists); Assert.IsTrue(FileSystem.Current.GetDirectory("c:\\Documents and Settings\\user\\start menu\\no8 interactive").Exists); Assert.IsTrue(FileSystem.Current.GetFile("c:\\Documents and Settings\\user\\start menu\\no8 interactive\\Lua Console.lnk").Exists); //assert the the game has been added to the games explorer Assert.AreEqual(includeGdfDll, GameExplorer.Current.IsInstalled("c:\\program files\\MGDF\\game\\gdf.dll")); //deregister the game registrar = new GameRegistrar(false, game); registrar.Start(); //assert the shortcut has been removed key = Registry.Current.OpenSubKey(BaseRegistryKey.LocalMachine, "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\MGDF1_Console"); Assert.IsNull(key); //shortcuts should have been removed Assert.IsFalse(FileSystem.Current.GetFile("c:\\Documents and Settings\\user\\desktop\\Lua Console.lnk").Exists); Assert.IsFalse(FileSystem.Current.GetFile("c:\\Documents and Settings\\user\\start menu\\no8 interactive\\Lua Console.lnk").Exists); if (includeGdfDll) { //assert the the game has been removed from the games explorer Assert.IsTrue(!GameExplorer.Current.IsInstalled("c:\\program files\\MGDF\\game\\gdf.dll")); } }
static int RunMain() { var commandLine = new CommandLineParser(Environment.GetCommandLineArgs()); Resources.InitGameDirectory(commandLine[Resources.GamesManagerArguments.GameDirOverrideArgument]); Application.ThreadException += Application_ThreadException; Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Game game = new Game(FileSystem.Combine(Resources.GameBaseDir,Resources.GameConfig)); if (game.ErrorCollection.Count>0) { ViewFactory.Current.CreateView<IMessage>().Show("Game configuration invalid " + game.ErrorCollection[0], "Game configuration invalid"); return -1; } Game.Current = game; Resources.InitUserDirectory(Game.Current.Uid, commandLine[Resources.GamesManagerArguments.UserDirOverrideArgument]!=null); Logger.Current = new Logger(Path.Combine(Resources.GameUserDir, "GamesManagerLog.txt")); if (commandLine[Resources.GamesManagerArguments.RegisterArgument] != null) { Logger.Current.Write(LogInfoLevel.Info,"Registering game..."); if (!UACControl.IsAdmin()) { Logger.Current.Write(LogInfoLevel.Error, "Registering requires administrator access"); ViewFactory.Current.CreateView<IMessage>().Show("Registering requires administrator access", "Administrator access required"); return -1; } var installer = new GameRegistrar(true, Game.Current); return installer.Start()==LongRunningTaskResult.Completed ? 0: -1; } else if (commandLine[Resources.GamesManagerArguments.DeregisterArgument] != null) { Logger.Current.Write(LogInfoLevel.Info, "Deregistering game..."); if (!UACControl.IsAdmin()) { Logger.Current.Write(LogInfoLevel.Error, "Deregistering requires administrator access"); ViewFactory.Current.CreateView<IMessage>().Show("Deregistering requires administrator access", "Administrator access required"); return -1; } var uninstaller = new GameRegistrar(false, Game.Current); return uninstaller.Start() == LongRunningTaskResult.Completed ? 0 : -1; } else if (commandLine[Resources.GamesManagerArguments.UpdateFrameworkArgument] != null || commandLine[Resources.GamesManagerArguments.UpdateGameArgument] != null) { Logger.Current.Write(LogInfoLevel.Info, "Updating game/framework..."); if (commandLine[Resources.GamesManagerArguments.UpdateFrameworkArgument] != null && commandLine[Resources.GamesManagerArguments.FrameworkUpdateHashArgument]==null) { Logger.Current.Write(LogInfoLevel.Error, "Framework update MD5 hash argument missing"); ViewFactory.Current.CreateView<IMessage>().Show("Framework update MD5 hash argument missing", "Missing argument"); return -1; } if (commandLine[Resources.GamesManagerArguments.UpdateGameArgument] != null && commandLine[Resources.GamesManagerArguments.GameUpdateHashArgument] == null) { Logger.Current.Write(LogInfoLevel.Error, "Game update MD5 hash argument missing"); ViewFactory.Current.CreateView<IMessage>().Show("Game update MD5 hash argument missing", "Missing argument"); return -1; } if (!UACControl.IsAdmin()) { Logger.Current.Write(LogInfoLevel.Error, "Updating requires administrator access"); ViewFactory.Current.CreateView<IMessage>().Show("Updating requires administrator access", "Administrator access required"); return -1; } var presenter = new UpdateGamePresenter( commandLine[Resources.GamesManagerArguments.UpdateGameArgument], commandLine[Resources.GamesManagerArguments.GameUpdateHashArgument], commandLine[Resources.GamesManagerArguments.UpdateFrameworkArgument], commandLine[Resources.GamesManagerArguments.FrameworkUpdateHashArgument]); presenter.ShowView(); Application.Run(presenter.View as Form); Process.Start(Resources.FrameworkUpdaterExecutable, Resources.GamesManagerBootArguments(string.Empty,string.Empty,string.Empty,string.Empty)); } else { Logger.Current.Write(LogInfoLevel.Info, "Launching game..."); var presenter = new LaunchGamePresenter(commandLine[Resources.GamesManagerArguments.NoUpdateCheckArgument] == null); presenter.ShowView(); Application.Run(presenter.View as Form); } return 0; }
public void TestInstallLocalUpdateToInstalledGame() { //lets pretend that this game is already installed. FileSystem.Current.GetDirectory("c:\\program files\\MGDF\\game").Create(); FileSystem.Current.GetFile("c:\\program files\\MGDF\\game\\game.json").WriteText(ReadTextFile("console.json")); FileSystem.Current.GetDirectory("c:\\program files\\MGDF\\game\\content").Create(); FileSystem.Current.GetFile("c:\\program files\\MGDF\\game\\content\\test.json").WriteText("blah"); Registry.Current.CreateSubKey(BaseRegistryKey.LocalMachine, "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\MGDF1_Console"); MockArchiveFile archive = new MockArchiveFile(null, "C:\\Documents and Settings\\user\\desktop\\game.zip"); new MockArchiveFile(archive, "game.json", @"{ ""gameuid"":""Console"", ""gamename"":""Lua Console"", ""description"":""A Lua command console for interacting with the MGDF system"", ""version"":""1.0.0.0"", ""interfaceversion"":""1"", ""developeruid"":""no-8"", ""developername"":""no8 interactive"", ""homepage"":""http://www.junkship.org"", ""gamesourceservice"":""http://games.junkship.org/gamesource.asmx"", ""statisticsservice"":""http://statistics.junkship.org/statisticsservice.asmx"", ""statisticsprivacypolicy"":""We wont use ur informationz"", ""supportemail"":""*****@*****.**"" }"); new MockArchiveFile(archive, "update.json", ReadTextFile("update.json")); new MockArchiveFile(archive, "content"); new MockArchiveFile(archive, "bin"); ((MockArchiveFactory)ArchiveFactory.Current).VirtualArchives.Add("C:\\Documents and Settings\\user\\desktop\\game.zip", archive); GameInstall install = new GameInstall("C:\\Documents and Settings\\user\\desktop\\game.zip"); Assert.IsTrue(install.IsValid); GameUpdater updater = new GameUpdater(install); updater.Start(); //check that all the games content was copied across Assert.IsTrue(FileSystem.Current.GetDirectory("c:\\program files\\MGDF\\game").Exists); Assert.IsTrue(FileSystem.Current.GetFile("c:\\program files\\MGDF\\game\\game.json").Exists); Assert.IsTrue(FileSystem.Current.GetDirectory("c:\\program files\\MGDF\\game\\content").Exists); Assert.IsTrue(FileSystem.Current.GetDirectory("c:\\program files\\MGDF\\game\\bin").Exists); //did the update remove the file specified Assert.IsFalse(FileSystem.Current.GetFile("c:\\program files\\MGDF\\game\\content\\test.json").Exists); Game game = new Game("c:\\program files\\MGDF\\game\\game.json"); Assert.IsTrue(game.IsValid); GameRegistrar registrar = new GameRegistrar(true, game); registrar.Start(); //assert the shortcuts are in the right place var key = Registry.Current.OpenSubKey(BaseRegistryKey.LocalMachine, "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\MGDF1_Console"); Assert.IsNotNull(key); Assert.AreEqual("c:\\program files\\MGDF\\resources\\gamesystemicon.ico", key.GetValue("DisplayIcon")); Assert.AreEqual("Lua Console", key.GetValue("DisplayName")); Assert.AreEqual("http://www.junkship.org", key.GetValue("URLInfoAbout")); Assert.AreEqual(1, key.GetDwordValue("NoModify")); Assert.AreEqual(1, key.GetDwordValue("NoRepair")); Assert.AreEqual("no8 interactive", key.GetValue("Publisher")); Assert.AreEqual("c:\\program files\\MGDF\\game", key.GetValue("InstallLocation")); Assert.AreEqual("1.0.0.0", key.GetValue("DisplayVersion")); //assert the shortcuts are in the right place Assert.IsTrue(FileSystem.Current.GetFile("c:\\Documents and Settings\\user\\desktop\\Lua Console.lnk").Exists); Assert.IsTrue(FileSystem.Current.GetDirectory("c:\\Documents and Settings\\user\\start menu\\no8 interactive").Exists); Assert.IsTrue(FileSystem.Current.GetFile("c:\\Documents and Settings\\user\\start menu\\no8 interactive\\Lua Console.lnk").Exists); registrar = new GameRegistrar(false, game); registrar.Start(); //assert the registry key has been removed key = Registry.Current.OpenSubKey(BaseRegistryKey.LocalMachine, "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\MGDF1_Console"); Assert.IsNull(key); //shortcuts should have been removed Assert.IsFalse(FileSystem.Current.GetFile("c:\\Documents and Settings\\user\\desktop\\Lua Console.lnk").Exists); Assert.IsFalse(FileSystem.Current.GetFile("c:\\Documents and Settings\\user\\start menu\\no8 interactive\\Lua Console.lnk").Exists); }