public void LoadSkeletalMesh(int uindex) { DisableLODs(); UnCheckLODs(); try { skm = new SkeletalMesh(Pcc.GetUExport(uindex)); // Load preview model preview?.Dispose(); preview = new ModelPreview(view.Context.Device, skm, view.Context.TextureCache); RefreshChosenMaterialsList(); CenterView(); // Update treeview treeView1.BeginUpdate(); treeView1.Nodes.Clear(); treeView1.Nodes.Add(skm.ToTree()); treeView1.Nodes[0].Expand(); treeView1.EndUpdate(); lODToolStripMenuItem.Visible = true; lOD0ToolStripMenuItem.Enabled = true; lOD0ToolStripMenuItem.Checked = true; if (skm.LODModels.Count > 1) { lOD1ToolStripMenuItem.Enabled = true; } if (skm.LODModels.Count > 2) { lOD2ToolStripMenuItem.Enabled = true; } if (skm.LODModels.Count > 3) { lOD3ToolStripMenuItem.Enabled = true; } MaterialBox.Visible = false; MaterialApplyButton.Visible = false; MaterialIndexBox.Visible = false; MaterialIndexApplyButton.Visible = false; } catch (Exception e) { MessageBox.Show(ExceptionHandlerDialogWPF.FlattenException(e)); } }
public void LoadSkeletalMesh(int index) { try { DisableLODs(); skm = new SkeletalMesh(pcc, index); skmold = new SkeletalMeshOld(pcc, pcc.Exports[index].Data); hb1.ByteProvider = new DynamicByteProvider(pcc.Exports[index].Data); Preview3D.StatMesh = null; Preview3D.SkelMesh = skm; Preview3D.CamDistance = skm.Bounding.r * 2.0f; Preview3D.CamOffset = skm.Bounding.origin; treeView1.Nodes.Clear(); treeView1.Nodes.Add(skm.ToTree()); treeView1.Nodes[0].Expand(); lODToolStripMenuItem.Visible = true; lOD1ToolStripMenuItem.Enabled = true; lOD1ToolStripMenuItem.Checked = true; if (skm.LODModels.Count > 1) lOD2ToolStripMenuItem.Enabled = true; if (skm.LODModels.Count > 2) lOD3ToolStripMenuItem.Enabled = true; if (skm.LODModels.Count > 3) lOD4ToolStripMenuItem.Enabled = true; } catch (Exception) { } }
public void LoadSkeletalMesh(int index) { try { DisableLODs(); UnCheckLODs(); skm = new SkeletalMesh(pcc as ME3Package, index); skmold = new SkeletalMeshOld(pcc as ME3Package, index); hb1.ByteProvider = new DynamicByteProvider(pcc.Exports[index].Data); bool foundTex = false; try { for (int i = 0; i < skm.MatInsts.Count; i++) { for (int j = 0; j < skm.MatInsts[i].Textures.Count; j++) { if (skm.MatInsts[i].Textures[j].Desc.Contains("Diffuse")) { Preview3D.setTex(skm.MatInsts[i].Textures[j].Texture); foundTex = true; break; } } } } catch { } if (!foundTex) { Preview3D.setTex(); } Preview3D.StatMesh = null; Preview3D.SkelMesh = skm; Preview3D.CamDistance = skm.Bounding.r * 2.0f; Preview3D.CamOffset = skm.Bounding.origin; treeView1.BeginUpdate(); treeView1.Nodes.Clear(); treeView1.Nodes.Add(skm.ToTree()); treeView1.Nodes[0].Expand(); treeView1.EndUpdate(); lODToolStripMenuItem.Visible = true; lOD0ToolStripMenuItem.Enabled = true; lOD0ToolStripMenuItem.Checked = true; if (skm.LODModels.Count > 1) lOD1ToolStripMenuItem.Enabled = true; if (skm.LODModels.Count > 2) lOD2ToolStripMenuItem.Enabled = true; if (skm.LODModels.Count > 3) lOD3ToolStripMenuItem.Enabled = true; } catch { return; } }