public static T FindReferenceChildren <T>(Component root, System.Func <T, bool> callback) { if (root == null) { return(default(T)); } return(Utilities.FindReferenceChildren <T>(root.gameObject, callback)); }
public static T FindReferenceChildren <T>(Component root) { if (root == null) { return(default(T)); } return(Utilities.FindReferenceChildren <T>(root.gameObject)); }
public static void FindReference <T>(Component root, ref T link) where T : Component { link = Utilities.FindReferenceChildren <T>(root); }