/// <summary> /// Enable the running of the application in the background when initially ran /// </summary> public void Start() { Application.runInBackground = true; //Set the singleton reference Controller = this; }
/// <summary> /// Called when the reset button is pressed <para/> /// Reloads the current scene /// </summary> public void ResetButtonPressed() { HashController.ResetSpherePositions(); SceneController.ResetCurrentScene(); }