public override void Use(Player p, string message) { if (message == "") { Help(p); return; } if (!PlayerBot.ValidName(message)) { Player.SendMessage(p, "bot name " + message + " not valid!"); return; } PlayerBot.playerbots.Add(new PlayerBot(message, p.level, p.pos[0], p.pos[1], p.pos[2], p.rot[0], 0)); //who.SendMessage("You were summoned by " + p.color + p.name + "&e."); }