public getState ( Coordinates coords ) : cellState | ||
coords | Coordinates | |
리턴 | cellState |
public Coordinates getHighest() { int maxValue = 0; int maxX = 0; int maxY = 0; for (int x = 0; x < this.map.Length; x++) { for (int y = 0; y < this.map[x].Length; y++) { //if (cellStateMap.getState(x, y) != cellState.UNKNOWN && value > 0) { // continue; // should never happen, if it does, there's a bug adding mis-adding probabiliy somewhere //} if (cellStateMap.getState(x, y) != cellState.UNKNOWN) { continue; } int value = this.getValue(x, y); if (value > maxValue) { maxX = x; maxY = y; maxValue = value; } } } return(new Coordinates(maxX, maxY)); }
private Coordinates pickTarget() { ProbabilityMap targetMap; targetMap = placementMap + huntingMap; for (int x = 0; x < placementMap.map.Length; x++) { for (int y = 0; y < placementMap.map[x].Length; y++) { if (cellStateMap.getState(x, y) != cellState.UNKNOWN) { continue; } int value = targetMap.getValue(x, y); if (value == 0) { cellStateMap.setState(x, y, cellState.IMPOSSIBLE); // No chance of ship being here, remove from consideration for future passes continue; } if (historyMap.average > 0) { double variation = historyMap.getVariation(x, y); if (variation < 1) { continue; } // This spot has hit targets slightly more than average, let's factor that in targetMap.setValue(x, y, (int)(value * variation)); } } } return targetMap.getHighest();// new Coordinates(maxX, maxY); }