public void LoadContent(ContentManager content, GameObjects gameObjects) { font = content.Load <SpriteFont> ("MyFont"); error.LoadContent(content, gameObjects); quest.LoadContent(content, gameObjects); if (quest.Vraag1 == false) { vragen = Acties.vraag; gameObjects.cluster4 = false; } foreach (GUIElement element in waste) { element.LoadContent(content, gameObjects); element.clickEvent += OnClick; } waste.Find(x => x.AssetName == "Cross-Screen/Island-bg").PutBg(); waste.Find(x => x.AssetName == "WastePlant/wastePlant-bg").moveElement(65, 25); waste.Find(x => x.AssetName == "Cross-Screen/upgrade").moveElement(135, 750); waste.Find(x => x.AssetName == "Cross-Screen/X").moveElement(1750, 65); waste.Find(x => x.AssetName == "WastePlant/bar-bio").moveElement(120, 592); waste.Find(x => x.AssetName == "WastePlant/bar-chem").moveElement(1223, 591); waste.Find(x => x.AssetName == "WastePlant/bar-speed").moveElement(565, 737); waste.Find(x => x.AssetName == "WastePlant/bar-cap").moveElement(565, 823); waste.Find(x => x.AssetName == "WastePlant/bar-ratio").moveElement(565, 904); waste.Find(x => x.AssetName == "WastePlant/bar-nextspeed").moveElement(1264, 737); waste.Find(x => x.AssetName == "WastePlant/bar-nextcap").moveElement(1264, 823); waste.Find(x => x.AssetName == "WastePlant/bar-nextratio").moveElement(1264, 904); }
public void LoadContent(ContentManager content, GameObjects gameObjects) { font = content.Load <SpriteFont> ("MyFont"); if (gameObjects.cluster1 == false) { vragen = Acties.vraag; gameObjects.cluster1 = false; quest = new Questions(); quest.LoadContent(content, gameObjects); } foreach (GUIElement element in harbour) { element.LoadContent(content, gameObjects); element.clickEvent += OnClick; } harbour.Find(x => x.AssetName == "Cross-Screen/Island-bg").PutBg(); harbour.Find(x => x.AssetName == "Boat/boat-screen").moveElement(65, 25); harbour.Find(x => x.AssetName == "Boat/go-fishing").moveElement(150, 800); harbour.Find(x => x.AssetName == "Cross-Screen/upgrade-small").moveElement(1610, 805); harbour.Find(x => x.AssetName == "Cross-Screen/X").moveElement(1750, 65); harbour.Find(x => x.AssetName == "Boat/bar-speed").moveElement(407, 842); harbour.Find(x => x.AssetName == "Boat/bar-cap").moveElement(407, 910); harbour.Find(x => x.AssetName == "Boat/bar-nextspeed").moveElement(1011, 842); harbour.Find(x => x.AssetName == "Boat/bar-nextcap").moveElement(1011, 910); error.LoadContent(content, gameObjects); }
public void LoadContent(ContentManager content, GameObjects gameObjects) { font = content.Load <SpriteFont> ("MyFont"); foreach (GUIElement element in farm) { element.LoadContent(content, gameObjects); element.clickEvent += OnClick; } farm.Find(x => x.AssetName == "Cross-Screen/Island-bg").PutBg(); farm.Find(x => x.AssetName == "Cross-Screen/upgrade").moveElement(135, 750); farm.Find(x => x.AssetName == "Cross-Screen/X").moveElement(1750, 65); farm.Find(x => x.AssetName == "Farm/Place-tiles").moveElement(1560, 750); farm.Find(x => x.AssetName == "Farm/bar-speed").moveElement(458, 844); farm.Find(x => x.AssetName == "Farm/bar-level").moveElement(1026, 849); error.LoadContent(content, gameObjects); gameObjects.amountTiles = totalTiles; }
public void LoadContent(ContentManager content, GameObjects gameObjects) { font = content.Load <SpriteFont> ("MyFont"); quest.LoadContent(content, gameObjects); if (quest.Vraag1 == false) { vragen = Acties.vraag; gameObjects.cluster3 = false; } foreach (GUIElement element in resto) { element.LoadContent(content, gameObjects); element.clickEvent += OnClick; } resto.Find(x => x.AssetName == "Cross-Screen/Island-bg").PutBg(); resto.Find(x => x.AssetName == "Resto/resto-bg").moveElement(65, 25); resto.Find(x => x.AssetName == "Cross-Screen/upgrade-small").moveElement(830, 820); resto.Find(x => x.AssetName == "Cross-Screen/X").moveElement(1750, 65); resto.Find(x => x.AssetName == "Resto/down").moveElement(1735, 625); resto.Find(x => x.AssetName == "Resto/up").moveElement(1735, 260); resto.Find(x => x.AssetName == "Resto/prepare-46points").moveElement(645, 260); resto.Find(x => x.AssetName == "Resto/preapare-60points-blue").moveElement(645, 380); resto.Find(x => x.AssetName == "Resto/prepare-40pints-blue").moveElement(645, 500); resto.Find(x => x.AssetName == "Resto/prepare-10points-blue").moveElement(645, 620); resto.Find(x => x.AssetName == "Resto/prepare-50points").moveElement(1475, 260); resto.Find(x => x.AssetName == "Resto/prepare-10points-orange").moveElement(1475, 380); resto.Find(x => x.AssetName == "Resto/prepare-10points-orange1").moveElement(1475, 500); resto.Find(x => x.AssetName == "Resto/prepare-40points-orange").moveElement(1475, 620); resto.Find(x => x.AssetName == "Resto/bar-speed").moveElement(198, 874); resto.Find(x => x.AssetName == "Resto/bar-upgrade").moveElement(1138, 875); error.LoadContent(content, gameObjects); }
public void LoadContent(ContentManager content, GameObjects gameObjects) { font = content.Load <SpriteFont> ("MyFont"); quest.LoadContent(content, gameObjects); if (quest.Vraag1 == false) { vragen = Acties.vraag; gameObjects.cluster1 = false; } foreach (GUIElement element in MarketScreen1) { element.LoadContent(content, gameObjects); element.clickEvent += OnClick; } MarketScreen1.Find(x => x.AssetName == "Cross-Screen/Island-bg").PutBg(); MarketScreen1.Find(x => x.AssetName == "Market/storage-bg").moveElement(65, 25); MarketScreen1.Find(x => x.AssetName == "Cross-Screen/X").moveElement(1750, 65); foreach (GUIElement element in MarketScreen2) { element.LoadContent(content, gameObjects); element.clickEvent += OnClick; } MarketScreen2.Find(x => x.AssetName == "Cross-Screen/Island-bg").PutBg(); MarketScreen2.Find(x => x.AssetName == "Market/Buy/buy-sell-bg").moveElement(65, 25); MarketScreen2.Find(x => x.AssetName == "Cross-Screen/X").moveElement(1750, 65); MarketScreen2.Find(x => x.AssetName == "Market/Buy/buy-button").moveElement(1575, 780); MarketScreen2.Find(x => x.AssetName == "Market/Buy/sell-button").moveElement(1575, 885); foreach (GUIElement element in Buttons) { element.LoadContent(content, gameObjects); element.clickEvent += OnClick; } Buttons.Find(x => x.AssetName == "Market/Buy/plus-grain").moveElement(370, 750); Buttons.Find(x => x.AssetName == "Market/Buy/plus-fish").moveElement(740, 750); Buttons.Find(x => x.AssetName == "Market/Buy/plus-veg").moveElement(1110, 750); Buttons.Find(x => x.AssetName == "Market/Buy/plus-meat").moveElement(1480, 750); Buttons.Find(x => x.AssetName == "Market/Buy/minus-grain").moveElement(370, 900); Buttons.Find(x => x.AssetName == "Market/Buy/minus-fish").moveElement(740, 900); Buttons.Find(x => x.AssetName == "Market/Buy/minus-veg").moveElement(1110, 900); Buttons.Find(x => x.AssetName == "Market/Buy/minus-meat").moveElement(1480, 900); Buttons.ElementAt(8).moveElement(370, 815); Buttons.ElementAt(9).moveElement(740, 815); Buttons.ElementAt(10).moveElement(1110, 815); Buttons.ElementAt(11).moveElement(1480, 815); foreach (GUIElement element in MarketScreen3) { element.LoadContent(content, gameObjects); element.clickEvent += OnClick; } MarketScreen3.Find(x => x.AssetName == "Cross-Screen/Island-bg").PutBg(); MarketScreen3.Find(x => x.AssetName == "Market/upgrade-screen").moveElement(65, 25); MarketScreen3.Find(x => x.AssetName == "Cross-Screen/X").moveElement(1750, 65); MarketScreen3.Find(x => x.AssetName == "Cross-Screen/upgrade").moveElement(830, 735); MarketScreen3.Find(x => x.AssetName == "Market/bar").moveElement(169, 895); MarketScreen3.Find(x => x.AssetName == "Market/bar-next").moveElement(1233, 895); error.LoadContent(content, gameObjects); }