protected override bool ApproximatelyEqual(TweenPlugPathPoint pt, Quaternion curVal) { return(pt.Approximately(curVal.eulerAngles)); }
protected override bool ApproximatelyEqual(TweenPlugPathPoint pt, int curVal) { return(pt.Approximately(curVal)); }
protected override bool ApproximatelyEqual(TweenPlugPathPoint pt, double curVal) { return(pt.Approximately((float)curVal)); }