public override void build(AMSequence seq, AMTrack track, int index, UnityEngine.Object obj) { Transform target = obj as Transform; int frameRate = seq.take.frameRate; //allow tracks with just one key if (track.keys.Count == 1) { interp = (int)Interpolation.None; } if (!canTween) { switch ((track as AMRotationEulerTrack).axis) { case AMRotationEulerTrack.Axis.X: float _x = rotation.x; var tweenX = DOTween.To(new AMPlugValueSet <float>(), () => _x, (x) => { var a = target.localEulerAngles; a.x = x; target.localEulerAngles = a; }, _x, getTime(frameRate)); tweenX.plugOptions.SetSequence(seq); seq.Insert(this, tweenX); break; case AMRotationEulerTrack.Axis.Y: float _y = rotation.y; var tweenY = DOTween.To(new AMPlugValueSet <float>(), () => _y, (y) => { var a = target.localEulerAngles; a.y = y; target.localEulerAngles = a; }, _y, getTime(frameRate)); tweenY.plugOptions.SetSequence(seq); seq.Insert(this, tweenY); break; case AMRotationEulerTrack.Axis.Z: float _z = rotation.z; var tweenZ = DOTween.To(new AMPlugValueSet <float>(), () => _z, (z) => { var a = target.localEulerAngles; a.z = z; target.localEulerAngles = a; }, _z, getTime(frameRate)); tweenZ.plugOptions.SetSequence(seq); seq.Insert(this, tweenZ); break; default: var tweenV = DOTween.To(new AMPlugValueSet <Vector3>(), () => rotation, (r) => { target.localEulerAngles = r; }, rotation, getTime(frameRate)); tweenV.plugOptions.SetSequence(seq); seq.Insert(this, tweenV); break; } } else if (endFrame == -1) { return; } else { Vector3 endRotation = (track.keys[index + 1] as AMRotationEulerKey).rotation; Tweener tween; switch ((track as AMRotationEulerTrack).axis) { case AMRotationEulerTrack.Axis.X: tween = DOTween.To(new FloatPlugin(), () => target.localEulerAngles.x, (x) => { var a = target.localEulerAngles; a.x = x; target.localEulerAngles = a; }, endRotation.x, getTime(frameRate)); break; case AMRotationEulerTrack.Axis.Y: tween = DOTween.To(new FloatPlugin(), () => target.localEulerAngles.y, (y) => { var a = target.localEulerAngles; a.y = y; target.localEulerAngles = a; }, endRotation.y, getTime(frameRate)); break; case AMRotationEulerTrack.Axis.Z: tween = DOTween.To(new FloatPlugin(), () => target.localEulerAngles.z, (z) => { var a = target.localEulerAngles; a.z = z; target.localEulerAngles = a; }, endRotation.z, getTime(frameRate)); break; default: tween = DOTween.To(AMPluginFactory.CreateVector3(), () => target.localEulerAngles, (x) => target.localEulerAngles = x, endRotation, getTime(frameRate)); break; } if (hasCustomEase()) { tween.SetEase(easeCurve); } else { tween.SetEase((Ease)easeType, amplitude, period); } seq.Insert(this, tween); } }
public override void build(AMSequence seq, AMTrack track, int index, UnityEngine.Object target) { AMMaterialTrack matTrack = track as AMMaterialTrack; AMMaterialTrack.ValueType propType = matTrack.propertyType; Material matInst = matTrack.materialInstance; string prop = matTrack.property; int propId = Shader.PropertyToID(prop); int frameRate = seq.take.frameRate; Tweener tween = null; int keyCount = track.keys.Count; AMMaterialKey endKey = index + 1 < keyCount ? track.keys[index + 1] as AMMaterialKey : null; float frameCount = endKey != null ? endKey.frame - frame + 1 : 1f; switch (propType) { case AMMaterialTrack.ValueType.Float: case AMMaterialTrack.ValueType.Range: if (!canTween || keyCount == 1) //allow one key { var setTween = DOTween.To(new AMPlugValueSet <float>(), () => val, (x) => matInst.SetFloat(propId, x), val, frameCount / frameRate); setTween.plugOptions.SetSequence(seq); seq.Insert(this, setTween); } else { if (targetsAreEqual(propType, endKey)) { return; } tween = DOTween.To(new FloatPlugin(), () => matInst.GetFloat(propId), (x) => matInst.SetFloat(propId, x), endKey.val, getTime(frameRate)); } break; case AMMaterialTrack.ValueType.Vector: if (!canTween || keyCount == 1) //allow one key { var setTween = DOTween.To(new AMPlugValueSet <Vector4>(), () => vector, (x) => matInst.SetVector(propId, x), vector, frameCount / frameRate); setTween.plugOptions.SetSequence(seq); seq.Insert(this, setTween); } else { if (targetsAreEqual(propType, endKey)) { return; } tween = DOTween.To(AMPluginFactory.CreateVector4(), () => matInst.GetVector(propId), (x) => matInst.SetVector(propId, x), endKey.vector, getTime(frameRate)); } break; case AMMaterialTrack.ValueType.Color: if (!canTween || keyCount == 1) //allow one key { var val = color; var setTween = DOTween.To(new AMPlugValueSet <Color>(), () => val, (x) => matInst.SetColor(propId, x), val, frameCount / frameRate); setTween.plugOptions.SetSequence(seq); seq.Insert(this, setTween); } else { if (targetsAreEqual(propType, endKey)) { return; } tween = DOTween.To(AMPluginFactory.CreateColor(), () => matInst.GetColor(propId), (x) => matInst.SetColor(propId, x), endKey.color, getTime(frameRate)); } break; case AMMaterialTrack.ValueType.TexOfs: if (!canTween || keyCount == 1) //allow one key { var val = texOfs; var setTween = DOTween.To(new AMPlugValueSet <Vector2>(), () => val, (x) => matInst.SetTextureOffset(prop, x), val, frameCount / frameRate); setTween.plugOptions.SetSequence(seq); seq.Insert(this, setTween); } else { if (targetsAreEqual(propType, endKey)) { return; } tween = DOTween.To(AMPluginFactory.CreateVector2(), () => matInst.GetTextureOffset(prop), (x) => matInst.SetTextureOffset(prop, x), endKey.texOfs, getTime(frameRate)); } break; case AMMaterialTrack.ValueType.TexScale: if (!canTween || keyCount == 1) //allow one key { var val = texScale; var setTween = DOTween.To(new AMPlugValueSet <Vector2>(), () => val, (x) => matInst.SetTextureScale(prop, x), val, frameCount / frameRate); setTween.plugOptions.SetSequence(seq); seq.Insert(this, setTween); } else { if (targetsAreEqual(propType, endKey)) { return; } tween = DOTween.To(AMPluginFactory.CreateVector2(), () => matInst.GetTextureScale(prop), (x) => matInst.SetTextureScale(prop, x), endKey.texScale, getTime(frameRate)); } break; case AMMaterialTrack.ValueType.TexEnv: var texEnvTween = DOTween.To(new AMPlugValueSet <Texture>(), () => texture, (x) => matInst.SetTexture(propId, x), texture, frameCount / frameRate); texEnvTween.plugOptions.SetSequence(seq); seq.Insert(this, texEnvTween); break; } if (tween != null) { if (hasCustomEase()) { tween.SetEase(easeCurve); } else { tween.SetEase((Ease)easeType, amplitude, period); } seq.Insert(this, tween); } }
public override void build(AMSequence seq, AMTrack track, int index, UnityEngine.Object target) { AMPropertyTrack propTrack = track as AMPropertyTrack; if (endFrame == -1 && canTween && propTrack.canTween) { return; } int valueType = propTrack.valueType; //get component and fill the cached method info Component comp = propTrack.GetTargetComp(target as GameObject); if (comp == null) { return; } string varName = propTrack.getMemberName(); int frameRate = seq.take.frameRate; //change to use setvalue track in AMSequence if (!string.IsNullOrEmpty(varName)) { propTrack.RefreshData(comp); //allow tracks with just one key if (!propTrack.canTween || !canTween || track.keys.Count == 1) { seq.Insert(this, GenerateTweener(seq, propTrack, frameRate, comp)); } else { //grab end frame AMPropertyKey endKey = track.keys[index + 1] as AMPropertyKey; if (targetsAreEqual(valueType, endKey)) { return; } Tweener tween = null; PropertyInfo propInfo = propTrack.GetCachedPropertyInfo(); if (propInfo != null) { switch ((AMPropertyTrack.ValueType)valueType) { case AMPropertyTrack.ValueType.Integer: tween = DOTween.To(new IntPlugin(), () => System.Convert.ToInt32(propInfo.GetValue(comp, null)), (x) => propInfo.SetValue(comp, x, null), System.Convert.ToInt32(endKey.val), getTime(frameRate)); break; case AMPropertyTrack.ValueType.Float: tween = DOTween.To(new FloatPlugin(), () => System.Convert.ToSingle(propInfo.GetValue(comp, null)), (x) => propInfo.SetValue(comp, x, null), System.Convert.ToSingle(endKey.val), getTime(frameRate)); break; case AMPropertyTrack.ValueType.Double: tween = DOTween.To(new DoublePlugin(), () => System.Convert.ToDouble(propInfo.GetValue(comp, null)), (x) => propInfo.SetValue(comp, x, null), endKey.val, getTime(frameRate)); break; case AMPropertyTrack.ValueType.Long: tween = DOTween.To(new LongPlugin(), () => System.Convert.ToInt64(propInfo.GetValue(comp, null)), (x) => propInfo.SetValue(comp, x, null), System.Convert.ToInt64(endKey.val), getTime(frameRate)); break; case AMPropertyTrack.ValueType.Vector2: tween = DOTween.To(AMPluginFactory.CreateVector2(), () => (Vector2)propInfo.GetValue(comp, null), (x) => propInfo.SetValue(comp, x, null), endKey.vect2, getTime(frameRate)); break; case AMPropertyTrack.ValueType.Vector3: tween = DOTween.To(AMPluginFactory.CreateVector3(), () => (Vector3)propInfo.GetValue(comp, null), (x) => propInfo.SetValue(comp, x, null), endKey.vect3, getTime(frameRate)); break; case AMPropertyTrack.ValueType.Color: tween = DOTween.To(AMPluginFactory.CreateColor(), () => (Color)propInfo.GetValue(comp, null), (x) => propInfo.SetValue(comp, x, null), endKey.color, getTime(frameRate)); break; case AMPropertyTrack.ValueType.Rect: tween = DOTween.To(new RectPlugin(), () => (Rect)propInfo.GetValue(comp, null), (x) => propInfo.SetValue(comp, x, null), endKey.rect, getTime(frameRate)); break; case AMPropertyTrack.ValueType.Vector4: tween = DOTween.To(AMPluginFactory.CreateVector4(), () => (Vector4)propInfo.GetValue(comp, null), (x) => propInfo.SetValue(comp, x, null), endKey.vect4, getTime(frameRate)); break; case AMPropertyTrack.ValueType.Quaternion: tween = DOTween.To(new PureQuaternionPlugin(), () => (Quaternion)propInfo.GetValue(comp, null), (x) => propInfo.SetValue(comp, x, null), endKey.quat, getTime(frameRate)); break; } } else { FieldInfo fieldInfo = propTrack.GetCachedFieldInfo(); if (fieldInfo != null) { switch ((AMPropertyTrack.ValueType)valueType) { case AMPropertyTrack.ValueType.Integer: tween = DOTween.To(new IntPlugin(), () => System.Convert.ToInt32(fieldInfo.GetValue(comp)), (x) => fieldInfo.SetValue(comp, x), System.Convert.ToInt32(endKey.val), getTime(frameRate)); break; case AMPropertyTrack.ValueType.Float: tween = DOTween.To(new FloatPlugin(), () => System.Convert.ToSingle(fieldInfo.GetValue(comp)), (x) => fieldInfo.SetValue(comp, x), System.Convert.ToSingle(endKey.val), getTime(frameRate)); break; case AMPropertyTrack.ValueType.Double: tween = DOTween.To(new DoublePlugin(), () => System.Convert.ToDouble(fieldInfo.GetValue(comp)), (x) => fieldInfo.SetValue(comp, x), endKey.val, getTime(frameRate)); break; case AMPropertyTrack.ValueType.Long: tween = DOTween.To(new LongPlugin(), () => System.Convert.ToInt64(fieldInfo.GetValue(comp)), (x) => fieldInfo.SetValue(comp, x), System.Convert.ToInt64(endKey.val), getTime(frameRate)); break; case AMPropertyTrack.ValueType.Vector2: tween = DOTween.To(AMPluginFactory.CreateVector2(), () => (Vector2)fieldInfo.GetValue(comp), (x) => fieldInfo.SetValue(comp, x), endKey.vect2, getTime(frameRate)); break; case AMPropertyTrack.ValueType.Vector3: tween = DOTween.To(AMPluginFactory.CreateVector3(), () => (Vector3)fieldInfo.GetValue(comp), (x) => fieldInfo.SetValue(comp, x), endKey.vect3, getTime(frameRate)); break; case AMPropertyTrack.ValueType.Color: tween = DOTween.To(AMPluginFactory.CreateColor(), () => (Color)fieldInfo.GetValue(comp), (x) => fieldInfo.SetValue(comp, x), endKey.color, getTime(frameRate)); break; case AMPropertyTrack.ValueType.Rect: tween = DOTween.To(new RectPlugin(), () => (Rect)fieldInfo.GetValue(comp), (x) => fieldInfo.SetValue(comp, x), endKey.rect, getTime(frameRate)); break; case AMPropertyTrack.ValueType.Vector4: tween = DOTween.To(AMPluginFactory.CreateVector4(), () => (Vector4)fieldInfo.GetValue(comp), (x) => fieldInfo.SetValue(comp, x), endKey.vect4, getTime(frameRate)); break; case AMPropertyTrack.ValueType.Quaternion: tween = DOTween.To(new PureQuaternionPlugin(), () => (Quaternion)fieldInfo.GetValue(comp), (x) => fieldInfo.SetValue(comp, x), endKey.quat, getTime(frameRate)); break; } } } if (tween != null) { if (hasCustomEase()) { tween.SetEase(easeCurve); } else { tween.SetEase((Ease)easeType, amplitude, period); } seq.Insert(this, tween); } } } else { Debug.LogError("Animator: No FieldInfo or PropertyInfo set."); } return; }