/// <summary> /// Die verwendeten Ressourcen bereinigen. /// </summary> protected override void Dispose(bool disposing) { if (disposing) { if (components != null) { components.Dispose(); } } base.Dispose(disposing); NewList.newList = null; }
public static void ShowNewList(GUI owner, string name, string[] songs) { if (NewList.newList == null) { NewList.newList = new NewList(owner); } newList.songs = songs; newList.nameTextBox.Text = name; WindowsIdentity wi = WindowsIdentity.GetCurrent(); if (wi != null) { string[] parts = wi.Name.Split('\\'); if (parts.Length > 0) newList.authorTextBox.Text = parts[parts.Length - 1]; } NewList.newList.Show(); }