void OnDragged(int x, int y) { if (!ViewObjects) { OnClicked(x, y); } else { if (!draggingObject) { return; } ObjectData data = objectEditor.SelectedObjectData; if (data != null && data.HasXY()) { int newX, newY; if (gdkState.HasFlag(Gdk.ModifierType.ControlMask) || data.HasShortenedXY()) { newX = x - XOffset; newY = y - XOffset; } else { // Move objects in increments of 8 pixels int unit = 8; int unitLog = (int)Math.Log(unit, 2); int dataX = data.GetX() + unit / 2; int dataY = data.GetY() + unit / 2; int alignX = (dataX) % unit; int alignY = (dataY) % unit; newX = (x - XOffset - alignX) >> unitLog; newY = (y - YOffset - alignY) >> unitLog; newX = newX * unit + alignX + unit / 2; newY = newY * unit + alignY + unit / 2; } if (newX >= 0 && newX < 256 && newY >= 0 && newY < 256) { data.SetX((byte)newX); data.SetY((byte)newY); } QueueDraw(); } } }
void OnDragged(int x, int y) { if (!ViewObjects) { OnClicked(x, y); } else { if (!IsInBounds(x, y)) { return; } if (!draggingObject) { return; } ObjectData data = objectEditor.SelectedObjectData; if (data != null && data.HasXY()) { // Move objects in increments of 16 pixels int dataX = data.GetX() + 8; int dataY = data.GetY() + 8; int alignX = (dataX) % 16; int alignY = (dataY) % 16; int newX = (x - alignX) / 16; int newY = (y - alignY) / 16; newX = (newX * 16 + alignX + 8) % 256; newY = (newY * 16 + alignY + 8) % 256; data.SetX(newX); data.SetY(newY); QueueDraw(); } } }
int DrawObjectGroup(Graphics g, int index, ref int cursorX, ref int cursorY, ref int selectedX, ref int selectedY, ObjectGroup group, ObjectGroupEditor editor, ref List <int> objectIndices) { if (group == null) { return(index); } List <int> localObjectIndices = new List <int>(objectIndices); bool foundHoveringMatch = false; for (int i = 0; i < group.GetNumObjects(); i++) { ObjectData data = group.GetObjectData(i); if (data.GetObjectType() >= ObjectType.Pointer && data.GetObjectType() <= ObjectType.AntiBossPointer) { ObjectGroup nextGroup = data.GetPointedObjectGroup(); if (nextGroup != null) { List <int> pointerObjectIndices = new List <int>(objectIndices); pointerObjectIndices.Add(i); if (editor != null && i == editor.SelectedIndex) { index = DrawObjectGroup(g, index, ref cursorX, ref cursorY, ref selectedX, ref selectedY, nextGroup, editor.SubEditor, ref pointerObjectIndices); } else { index = DrawObjectGroup(g, index, ref cursorX, ref cursorY, ref selectedX, ref selectedY, nextGroup, null, ref pointerObjectIndices); } if (pointerObjectIndices.Count > objectIndices.Count + 1) { localObjectIndices = pointerObjectIndices; } } } else { Color color = data.GetColor(); int x, y; int width; if (data.HasXY()) { x = data.GetX(); y = data.GetY(); width = 16; // Objects with specific positions get // transparency color = Color.FromArgb(0xd0, color.R, color.G, color.B); } else { // No X/Y values exist x = index; y = 0; while (x >= 0xf) { x -= 0xf; y++; } x *= 16; y *= 16; x += 8; y += 8; width = 8; index++; } if (editor != null && i == editor.SelectedIndex) { selectedX = x - 8; selectedY = y - 8; } if (mouseX >= x - 8 && mouseX < x + 8 && mouseY >= y - 8 && mouseY < y + 8) { if (localObjectIndices.Count == objectIndices.Count) { if (foundHoveringMatch) { localObjectIndices[localObjectIndices.Count - 1] = i; } else { localObjectIndices.Add(i); } cursorX = x - 8; cursorY = y - 8; foundHoveringMatch = true; } } x -= width / 2; y -= width / 2; g.FillRectangle(new SolidBrush(color), x, y, width, width); } } objectIndices = localObjectIndices; return(index); }
int DrawObjectGroup(Graphics g, int index, ref int cursorX, ref int cursorY, ref int selectedX, ref int selectedY, ObjectGroup group, ObjectGroupEditor editor, ref List <int> objectIndices) { if (group == null) { return(index); } List <int> localObjectIndices = new List <int>(objectIndices); bool foundHoveringMatch = false; for (int i = 0; i < group.GetNumObjects(); i++) { ObjectData data = group.GetObjectData(i); if (data.GetObjectType() >= ObjectType.Pointer && data.GetObjectType() <= ObjectType.AntiBossPointer) { ObjectGroup nextGroup = data.GetPointedObjectGroup(); if (nextGroup != null) { List <int> pointerObjectIndices = new List <int>(objectIndices); pointerObjectIndices.Add(i); if (editor != null && i == editor.SelectedIndex) { index = DrawObjectGroup(g, index, ref cursorX, ref cursorY, ref selectedX, ref selectedY, nextGroup, editor.SubEditor, ref pointerObjectIndices); } else { index = DrawObjectGroup(g, index, ref cursorX, ref cursorY, ref selectedX, ref selectedY, nextGroup, null, ref pointerObjectIndices); } if (pointerObjectIndices.Count > objectIndices.Count + 1) { localObjectIndices = pointerObjectIndices; } } } else { Color color = data.GetColor(); int x, y; int width; if (data.HasXY()) { x = data.GetX(); y = data.GetY(); width = 16; // Objects with specific positions get // transparency color = Color.FromArgb(0xd0, color.R, color.G, color.B); } else { // No X/Y values exist x = index; y = 0; while (x >= 0xf) { x -= 0xf; y++; } x *= 16; y *= 16; x += 8; y += 8; width = 8; index++; } if (editor != null && i == editor.SelectedIndex) { selectedX = x - 8 + XOffset; selectedY = y - 8 + YOffset; } if (mouseX - XOffset >= x - 8 && mouseX - XOffset < x + 8 && mouseY - YOffset >= y - 8 && mouseY - YOffset < y + 8) { if (localObjectIndices.Count == objectIndices.Count) { if (foundHoveringMatch) { localObjectIndices[localObjectIndices.Count - 1] = i; } else { localObjectIndices.Add(i); } cursorX = x - 8 + XOffset; cursorY = y - 8 + YOffset; foundHoveringMatch = true; } } // x and y are the center coordinates for the object if (ViewObjectBoxes) { g.FillRectangle(new SolidBrush(color), x - width / 2 + XOffset, y - width / 2 + YOffset, width, width); } if (data.GetGameObject() != null) { try { ObjectAnimationFrame o = data.GetGameObject().DefaultAnimation.GetFrame(0); o.Draw(g, x + XOffset, y + YOffset); } catch (NoAnimationException) { // No animation defined } catch (InvalidAnimationException) { // Error parsing an animation; draw a blue X to indicate the error int xPos = x - width / 2 + XOffset; int yPos = y - width / 2 + YOffset; g.DrawLine(new Pen(Color.Blue), xPos, yPos, xPos + width - 1, yPos + width - 1); g.DrawLine(new Pen(Color.Blue), xPos + width - 1, yPos, xPos, yPos + width - 1); } } } } objectIndices = localObjectIndices; return(index); }