protected override void LoadContent() { Texture2D backgroundImage = Content.Load <Texture2D>("Backgrounds/zombiestart"); background = new BackgroundPanel(lhg, backgroundImage, true); Texture2D buttonImage = Content.Load <Texture2D>("GUI/buttonbackground"); buttonMenu = new ButtonMenu(lhg, lhg.NormalFont, buttonImage, 5, this); string[] items = { "NEW GAME", "CONTINUE GAME", "OPTIONS", "QUIT" }; buttonMenu.SetMenuItems(items); buttonMenu.Position = new Vector2(350, 500); buttonMenu.SelectedIndex = 0; base.LoadContent(); }
protected override void LoadContent() { Texture2D texture = lhg.Content.Load <Texture2D>("Backgrounds/black"); background = new BackgroundPanel(lhg, texture, true); }