public static AnimationDescriptor Load(string filePath) { AnimationDescriptor animationDescription = new AnimationDescriptor(); using (FileStream fileStream = File.Open(filePath, FileMode.Open)) { using (BinaryReader binaryReader = new BinaryReader(fileStream)) { animationDescription.Name = binaryReader.ReadString(); animationDescription.SubSurfaceAnimation.FrameWidth = binaryReader.ReadInt32(); animationDescription.SubSurfaceAnimation.FrameHeight = binaryReader.ReadInt32(); animationDescription.SubSurfaceAnimation.FrameTime = binaryReader.ReadInt32(); animationDescription.SubSurfaceAnimation.LoopCount = binaryReader.ReadInt32(); animationDescription.SubSurfaceAnimation.TexturePath = binaryReader.ReadString(); animationDescription.SurfaceAnimation.FrameWidth = binaryReader.ReadInt32(); animationDescription.SurfaceAnimation.FrameHeight = binaryReader.ReadInt32(); animationDescription.SurfaceAnimation.FrameTime = binaryReader.ReadInt32(); animationDescription.SurfaceAnimation.LoopCount = binaryReader.ReadInt32(); animationDescription.SurfaceAnimation.TexturePath = binaryReader.ReadString(); } } return(animationDescription); }
public static AnimationDescriptor Create() { AnimationDescriptor desc = new AnimationDescriptor(); desc.SubSurfaceAnimation.TexturePath = ""; desc.SurfaceAnimation.TexturePath = ""; return(desc); }