private void OnEnable() { m_inputManager = target as Luminosity.IO.InputManager; m_playerOneDefault = serializedObject.FindProperty("m_playerOneDefault"); m_playerTwoDefault = serializedObject.FindProperty("m_playerTwoDefault"); m_playerThreeDefault = serializedObject.FindProperty("m_playerThreeDefault"); m_playerFourDefault = serializedObject.FindProperty("m_playerFourDefault"); m_ignoreTimescale = serializedObject.FindProperty("m_ignoreTimescale"); m_createSnapshotInfo = new GUIContent("Create\nSnapshot", "Creates a snapshot of your input configurations which can be restored at a later time(when you exit play-mode for example)"); }