예제 #1
0
 private void OnEnable()
 {
     m_inputManager       = target as Luminosity.IO.InputManager;
     m_playerOneDefault   = serializedObject.FindProperty("m_playerOneDefault");
     m_playerTwoDefault   = serializedObject.FindProperty("m_playerTwoDefault");
     m_playerThreeDefault = serializedObject.FindProperty("m_playerThreeDefault");
     m_playerFourDefault  = serializedObject.FindProperty("m_playerFourDefault");
     m_ignoreTimescale    = serializedObject.FindProperty("m_ignoreTimescale");
     m_createSnapshotInfo = new GUIContent("Create\nSnapshot", "Creates a snapshot of your input configurations which can be restored at a later time(when you exit play-mode for example)");
 }