/// <summary> /// Cleans up any resources being used. /// </summary> public void Dispose() { if (m_IsDisposed) { return; } m_IsDisposed = true; // Release events. this.BufferFull = null; try{ // If recording, we need to reset wav device first. WavMethods.waveInReset(m_pWavDevHandle); // If there are unprepared wav headers, we need to unprepare these. foreach (BufferItem item in m_pBuffers) { WavMethods.waveInUnprepareHeader(m_pWavDevHandle, item.HeaderHandle.AddrOfPinnedObject(), Marshal.SizeOf(item.Header)); item.Dispose(); } // Close input device. WavMethods.waveInClose(m_pWavDevHandle); m_pInDevice = null; m_pWavDevHandle = IntPtr.Zero; } catch { } }
protected virtual void Dispose(bool disposing) { if (!m_IsDisposed) { // Release events. this.BufferFull = null; try { // If recording, we need to reset wav device first. WavMethods.waveInReset(m_pWavDevHandle); // If there are unprepared wav headers, we need to unprepare these. lock (m_pBuffers) { foreach (BufferItem item in m_pBuffers) { try { WavMethods.waveInUnprepareHeader(m_pWavDevHandle, item.HeaderHandle.AddrOfPinnedObject(), Marshal.SizeOf(item.Header)); } catch { Debug.WriteLine("WaveIn.Dispose() - WavMethods.waveInUnprepareHeader()"); } item.Dispose(); } } // Close input device. Debug.WriteLine("WaveIn.Dispose() - waveInClose"); try { WavMethods.waveInClose(m_pWavDevHandle); } catch { Debug.WriteLine("WaveIn.Dispose() - WavMethods.waveInClose()"); } finally { m_pInDevice = null; m_pWavDevHandle = IntPtr.Zero; } } catch (Exception ex) { Debug.WriteLine("WaveIn.Dispose() - " + ex.Message); } } m_IsDisposed = true; }
/// <summary> /// Default constructor. /// </summary> /// <param name="outputDevice">Input device.</param> /// <param name="samplesPerSec">Sample rate, in samples per second (hertz). For PCM common values are /// 8.0 kHz, 11.025 kHz, 22.05 kHz, and 44.1 kHz.</param> /// <param name="bitsPerSample">Bits per sample. For PCM 8 or 16 are the only valid values.</param> /// <param name="channels">Number of channels.</param> /// <param name="bufferSize">Specifies recording buffer size.</param> /// <exception cref="ArgumentNullException">Is raised when <b>outputDevice</b> is null.</exception> /// <exception cref="ArgumentException">Is raised when any of the aruments has invalid value.</exception> public WaveIn(WavInDevice device, int samplesPerSec, int bitsPerSample, int channels, int bufferSize) { if (device == null) { throw new ArgumentNullException("device"); } if (samplesPerSec < 8000) { throw new ArgumentException("Argument 'samplesPerSec' value must be >= 8000."); } if (bitsPerSample < 8) { throw new ArgumentException("Argument 'bitsPerSample' value must be >= 8."); } if (channels < 1) { throw new ArgumentException("Argument 'channels' value must be >= 1."); } m_pInDevice = device; m_SamplesPerSec = samplesPerSec; m_BitsPerSample = bitsPerSample; m_Channels = channels; m_BufferSize = bufferSize; m_BlockSize = m_Channels * (m_BitsPerSample / 8); m_pBuffers = new List <BufferItem>(); // Try to open wav device. WAVEFORMATEX format = new WAVEFORMATEX(); format.wFormatTag = WavFormat.PCM; format.nChannels = (ushort)m_Channels; format.nSamplesPerSec = (uint)samplesPerSec; format.nAvgBytesPerSec = (uint)(m_SamplesPerSec * m_Channels * (m_BitsPerSample / 8)); format.nBlockAlign = (ushort)m_BlockSize; format.wBitsPerSample = (ushort)m_BitsPerSample; format.cbSize = 0; // We must delegate reference, otherwise GC will collect it. m_pWaveInProc = new waveInProc(this.OnWaveInProc); int result = WavMethods.waveInOpen(out m_pWavDevHandle, m_pInDevice.Index, format, m_pWaveInProc, 0, WavConstants.CALLBACK_FUNCTION); if (result != MMSYSERR.NOERROR) { throw new Exception("Failed to open wav device, error: " + result.ToString() + "."); } EnsureBuffers(); }
/// <summary> /// Default constructor. /// </summary> /// <param name="outputDevice">Input device.</param> /// <param name="samplesPerSec">Sample rate, in samples per second (hertz). For PCM common values are /// 8.0 kHz, 11.025 kHz, 22.05 kHz, and 44.1 kHz.</param> /// <param name="bitsPerSample">Bits per sample. For PCM 8 or 16 are the only valid values.</param> /// <param name="channels">Number of channels.</param> /// <param name="bufferSize">Specifies recording buffer size.</param> /// <exception cref="ArgumentNullException">Is raised when <b>outputDevice</b> is null.</exception> /// <exception cref="ArgumentException">Is raised when any of the aruments has invalid value.</exception> public WaveIn(WavInDevice device, int samplesPerSec, int bitsPerSample, int channels, int bufferSize) { if (device == null) { throw new ArgumentNullException("device"); } if (samplesPerSec < 8000) { throw new ArgumentException("Argument 'samplesPerSec' value must be >= 8000."); } if (bitsPerSample < 8) { throw new ArgumentException("Argument 'bitsPerSample' value must be >= 8."); } if (channels < 1) { throw new ArgumentException("Argument 'channels' value must be >= 1."); } m_pInDevice = device; m_SamplesPerSec = samplesPerSec; m_BitsPerSample = bitsPerSample; m_Channels = channels; m_BufferSize = bufferSize; m_BlockSize = m_Channels * (m_BitsPerSample / 8); m_pBuffers = new List<BufferItem>(); // Try to open wav device. WAVEFORMATEX format = new WAVEFORMATEX(); format.wFormatTag = WavFormat.PCM; format.nChannels = (ushort)m_Channels; format.nSamplesPerSec = (uint)samplesPerSec; format.nAvgBytesPerSec = (uint)(m_SamplesPerSec * m_Channels * (m_BitsPerSample / 8)); format.nBlockAlign = (ushort)m_BlockSize; format.wBitsPerSample = (ushort)m_BitsPerSample; format.cbSize = 0; // We must delegate reference, otherwise GC will collect it. m_pWaveInProc = new waveInProc(this.OnWaveInProc); int result = WavMethods.waveInOpen(out m_pWavDevHandle, m_pInDevice.Index, format, m_pWaveInProc, 0, WavConstants.CALLBACK_FUNCTION); if (result != MMSYSERR.NOERROR) { throw new Exception("Failed to open wav device, error: " + result.ToString() + "."); } EnsureBuffers(); }
/// <summary> /// Cleans up any resources being used. /// </summary> public void Dispose() { if(m_IsDisposed){ return; } m_IsDisposed = true; // Release events. this.BufferFull = null; try{ // If recording, we need to reset wav device first. WavMethods.waveInReset(m_pWavDevHandle); // If there are unprepared wav headers, we need to unprepare these. foreach(BufferItem item in m_pBuffers){ WavMethods.waveInUnprepareHeader(m_pWavDevHandle,item.HeaderHandle.AddrOfPinnedObject(),Marshal.SizeOf(item.Header)); item.Dispose(); } // Close input device. WavMethods.waveInClose(m_pWavDevHandle); m_pInDevice = null; m_pWavDevHandle = IntPtr.Zero; } catch{ } }