static public int set_onDataSourceAdapterHandler(IntPtr l) { try { Lui.LTableView self = (Lui.LTableView)checkSelf(l); Lui.LScrollView.LDataSourceAdapter <Lui.LTableViewCell, System.Int32> v; int op = LuaDelegation.checkDelegate(l, 2, out v); if (op == 0) { self.onDataSourceAdapterHandler = v; } else if (op == 1) { self.onDataSourceAdapterHandler += v; } else if (op == 2) { self.onDataSourceAdapterHandler -= v; } pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int removeAllFromFreed(IntPtr l) { try { Lui.LTableView self = (Lui.LTableView)checkSelf(l); self.removeAllFromFreed(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int get_cellTemplate(IntPtr l) { try { Lui.LTableView self = (Lui.LTableView)checkSelf(l); pushValue(l, true); pushValue(l, self.cellTemplate); return(2); } catch (Exception e) { return(error(l, e)); } }
public static int constructor(IntPtr l) { try { Lui.LTableView o; o=new Lui.LTableView(); pushValue(l,true); pushValue(l,o); return 2; } catch(Exception e) { return error(l,e); } }
static public int constructor(IntPtr l) { try { Lui.LTableView o; o = new Lui.LTableView(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int updateCellAtIndex(IntPtr l) { try { Lui.LTableView self = (Lui.LTableView)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); self.updateCellAtIndex(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_cellTemplate(IntPtr l) { try { Lui.LTableView self = (Lui.LTableView)checkSelf(l); Lui.LTableViewCell v; checkType(l, 2, out v); self.cellTemplate = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_autoRelocate(IntPtr l) { try { Lui.LTableView self = (Lui.LTableView)checkSelf(l); System.Boolean v; checkType(l, 2, out v); self.autoRelocate = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_cellsSize(IntPtr l) { try { Lui.LTableView self = (Lui.LTableView)checkSelf(l); UnityEngine.Vector2 v; checkType(l, 2, out v); self.cellsSize = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_cellsCount(IntPtr l) { try { Lui.LTableView self = (Lui.LTableView)checkSelf(l); System.Int32 v; checkType(l, 2, out v); self.cellsCount = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int SetCellHandle(IntPtr l) { try { Lui.LTableView self = (Lui.LTableView)checkSelf(l); UnityEngine.Events.UnityAction <System.Int32, UnityEngine.GameObject> a1; LuaDelegation.checkDelegate(l, 2, out a1); self.SetCellHandle(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }