//players thow dice private void TakeTurns() { while (this.state == GameState.InPlay) { Console.Clear(); Player myTurn = players[(playerTurn - 1)]; Console.WriteLine(myTurn.GetName + "'s turn"); WriteLine("It is " + myTurn.GetDescription() + "'s turn"); do { Console.WriteLine("Press t when you wanna throw your die"); }while (Console.ReadKey().KeyChar != 't'); WriteLine("Your die landed on: " + dice.ThrowDice().ToString()); throws++; ShowTurnOptions(myTurn.GetTokens(), token); break; } }