public static void OnItemGUI(ToolbarControlProvider toolbarControlProvider, UnityObject target, Rect contentPosition, Rect rowPosition, bool hasFocus) { if (target == null) { return; } var isSelected = Selection.objects.Contains(target); UnityObject[] targets; if (isSelected) { targets = Selection.objects; if (PeekPlugin.Configuration.enableQuickDeselect && e.type == EventType.KeyDown && e.keyCode == KeyCode.Escape && e.modifiers == EventModifiers.None) { Selection.activeObject = null; e.Use(); } } else { targets = new[] { target }; } Draw(true, toolbarControlProvider, target, targets, isSelected, target.name, contentPosition, rowPosition, hasFocus); }
public static void Draw(bool drawIcon, ToolbarControlProvider toolbarControlProvider, UnityObject target, UnityObject[] targets, bool isSelected, string label, Rect contentPosition, Rect rowPosition, bool hasFocus) { var isHovered = rowPosition.Contains(Event.current.mousePosition); try { // TODO: We can hook into AssetsTreeViewGUI.postAssetIconDrawCallback // to draw under the VCS integration icons var leftPadding = 0; if (toolbarControlProvider.window == ToolbarWindow.Project) { if (UnityEditor.VersionControl.Provider.enabled) { leftPadding = 9; } else { leftPadding = 2; } } var iconPosition = new Rect ( contentPosition.x + leftPadding, contentPosition.y, IconSize.Small, IconSize.Small ); if (drawIcon) { if (PeekPlugin.Configuration.enablePreviewIcons && PreviewUtility.TryGetPreview(target, out var preview) && preview != null) { GUI.DrawTexture(iconPosition, preview); if (target is GameObject gameObject && PrefabUtility.IsAddedGameObjectOverride(gameObject)) { GUI.DrawTexture(iconPosition, PeekPlugin.Icons.prefabOverlayAdded?[(int)iconPosition.width]); } } } if (isHovered || isSelected) { var toolbar = ObjectToolbarProvider.GetToolbar(targets); if (!toolbar.isValid) { return; } toolbar.Update(); var toolbarControl = toolbarControlProvider.GetControl(toolbar, target); toolbarControl.DrawMainToolInTreeView(iconPosition, contentPosition); var nameWidth = EditorStyles.label.CalcSize(LudiqGUIUtility.TempContent(label)).x; var maxStripWidth = contentPosition.width - nameWidth - IconSize.Small; var desiredStripWidth = toolbarControl.GetTreeViewWidth(); var stripWidth = Mathf.Min(desiredStripWidth, maxStripWidth); float stripX; switch (PeekPlugin.Configuration.treeViewToolbarAlignment) { case TreeViewToolbarAlignment.Left: stripX = iconPosition.xMax + nameWidth; break; case TreeViewToolbarAlignment.Right: stripX = contentPosition.xMax - stripWidth; break; default: throw PeekPlugin.Configuration.treeViewToolbarAlignment.Unexpected(); } var stripPosition = new Rect ( stripX, contentPosition.y, stripWidth, contentPosition.height ); toolbarControl.guiPosition = stripPosition; toolbarControl.DrawInTreeView(contentPosition, isSelected && hasFocus); } } catch (Exception ex) { Debug.LogException(ex); } }