public new static TransparentOverlayFactory INSTANCE() { if (wf == null) { wf = new TransparentOverlayFactory(); } return(wf); }
public static OverlayFactory INSTANCE() { if (wf == null) { #if !UNITY_EDITOR // You really don't want to enable this in the editor.. wf = TransparentOverlayFactory.INSTANCE(); #else wf = new OverlayFactory(); #endif } return(wf); }