예제 #1
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 public PairOutputs(Outputs <A> outputs1, Outputs <B> outputs2)
 {
     this.outputs1 = outputs1;
     this.outputs2 = outputs2;
     NO_OUTPUT     = new Pair(outputs1.NoOutput, outputs2.NoOutput);
 }
예제 #2
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 public FSTTesterHelper(Random random, Directory dir, int inputMode, List <InputOutput <T> > pairs, Outputs <T> outputs, bool doReverseLookup)
     : base(random, dir, inputMode, pairs, outputs, doReverseLookup)
 {
 }
예제 #3
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 public FSTTester(Random random, Directory dir, int inputMode, IList <InputOutput <T> > pairs, Outputs <T> outputs, bool doReverseLookup)
 {
     this.random          = random;
     this.dir             = dir;
     this.inputMode       = inputMode;
     this.pairs           = pairs;
     this.outputs         = outputs;
     this.doReverseLookup = doReverseLookup;
 }
예제 #4
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 public ListOfOutputs(Outputs <T> outputs)
 {
     this.outputs = outputs;
 }
예제 #5
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        public virtual void Test()
        {
            int[]   ints  = new int[7];
            IntsRef input = new IntsRef(ints, 0, ints.Length);
            int     seed  = Random().Next();

            Directory dir = new MMapDirectory(CreateTempDir("2BFST"));

            for (int doPackIter = 0; doPackIter < 2; doPackIter++)
            {
                bool doPack = doPackIter == 1;

                // Build FST w/ NoOutputs and stop when nodeCount > 2.2B
                if (!doPack)
                {
                    Console.WriteLine("\nTEST: 3B nodes; doPack=false output=NO_OUTPUTS");
                    Outputs <object> outputs   = NoOutputs.Singleton;
                    object           NO_OUTPUT = outputs.NoOutput;
                    Builder <object> b         = new Builder <object>(FST.INPUT_TYPE.BYTE1, 0, 0, true, true, int.MaxValue, outputs, null, doPack, PackedInts.COMPACT, true, 15);

                    int     count  = 0;
                    Random  r      = new Random(seed);
                    int[]   ints2  = new int[200];
                    IntsRef input2 = new IntsRef(ints2, 0, ints2.Length);
                    while (true)
                    {
                        //System.out.println("add: " + input + " -> " + output);
                        for (int i = 10; i < ints2.Length; i++)
                        {
                            ints2[i] = r.Next(256);
                        }
                        b.Add(input2, NO_OUTPUT);
                        count++;
                        if (count % 100000 == 0)
                        {
                            Console.WriteLine(count + ": " + b.FstSizeInBytes() + " bytes; " + b.TotStateCount + " nodes");
                        }
                        if (b.TotStateCount > int.MaxValue + 100L * 1024 * 1024)
                        {
                            break;
                        }
                        NextInput(r, ints2);
                    }

                    FST <object> fst = b.Finish();

                    for (int verify = 0; verify < 2; verify++)
                    {
                        Console.WriteLine("\nTEST: now verify [fst size=" + fst.SizeInBytes() + "; nodeCount=" + fst.NodeCount + "; arcCount=" + fst.ArcCount + "]");

                        Arrays.Fill(ints2, 0);
                        r = new Random(seed);

                        for (int i = 0; i < count; i++)
                        {
                            if (i % 1000000 == 0)
                            {
                                Console.WriteLine(i + "...: ");
                            }
                            for (int j = 10; j < ints2.Length; j++)
                            {
                                ints2[j] = r.Next(256);
                            }
                            Assert.AreEqual(NO_OUTPUT, Util.Get(fst, input2));
                            NextInput(r, ints2);
                        }

                        Console.WriteLine("\nTEST: enum all input/outputs");
                        IntsRefFSTEnum <object> fstEnum = new IntsRefFSTEnum <object>(fst);

                        Arrays.Fill(ints2, 0);
                        r = new Random(seed);
                        int upto = 0;
                        while (true)
                        {
                            IntsRefFSTEnum <object> .InputOutput <object> pair = fstEnum.Next();
                            if (pair == null)
                            {
                                break;
                            }
                            for (int j = 10; j < ints2.Length; j++)
                            {
                                ints2[j] = r.Next(256);
                            }
                            Assert.AreEqual(input2, pair.Input);
                            Assert.AreEqual(NO_OUTPUT, pair.Output);
                            upto++;
                            NextInput(r, ints2);
                        }
                        Assert.AreEqual(count, upto);

                        if (verify == 0)
                        {
                            Console.WriteLine("\nTEST: save/load FST and re-verify");
                            IndexOutput @out = dir.CreateOutput("fst", IOContext.DEFAULT);
                            fst.Save(@out);
                            @out.Dispose();
                            IndexInput @in = dir.OpenInput("fst", IOContext.DEFAULT);
                            fst = new FST <object>(@in, outputs);
                            @in.Dispose();
                        }
                        else
                        {
                            dir.DeleteFile("fst");
                        }
                    }
                }

                // Build FST w/ ByteSequenceOutputs and stop when FST
                // size = 3GB
                {
                    Console.WriteLine("\nTEST: 3 GB size; doPack=" + doPack + " outputs=bytes");
                    Outputs <BytesRef> outputs = ByteSequenceOutputs.Singleton;
                    Builder <BytesRef> b       = new Builder <BytesRef>(FST.INPUT_TYPE.BYTE1, 0, 0, true, true, int.MaxValue, outputs, null, doPack, PackedInts.COMPACT, true, 15);

                    var      outputBytes = new byte[20];
                    BytesRef output      = new BytesRef(outputBytes);
                    Arrays.Fill(ints, 0);
                    int    count = 0;
                    Random r     = new Random(seed);
                    while (true)
                    {
                        r.NextBytes(outputBytes);
                        //System.out.println("add: " + input + " -> " + output);
                        b.Add(input, BytesRef.DeepCopyOf(output));
                        count++;
                        if (count % 1000000 == 0)
                        {
                            Console.WriteLine(count + "...: " + b.FstSizeInBytes() + " bytes");
                        }
                        if (b.FstSizeInBytes() > LIMIT)
                        {
                            break;
                        }
                        NextInput(r, ints);
                    }

                    FST <BytesRef> fst = b.Finish();
                    for (int verify = 0; verify < 2; verify++)
                    {
                        Console.WriteLine("\nTEST: now verify [fst size=" + fst.SizeInBytes() + "; nodeCount=" + fst.NodeCount + "; arcCount=" + fst.ArcCount + "]");

                        r = new Random(seed);
                        Arrays.Fill(ints, 0);

                        for (int i = 0; i < count; i++)
                        {
                            if (i % 1000000 == 0)
                            {
                                Console.WriteLine(i + "...: ");
                            }
                            r.NextBytes((byte[])(Array)outputBytes);
                            Assert.AreEqual(output, Util.Get(fst, input));
                            NextInput(r, ints);
                        }

                        Console.WriteLine("\nTEST: enum all input/outputs");
                        IntsRefFSTEnum <BytesRef> fstEnum = new IntsRefFSTEnum <BytesRef>(fst);

                        Arrays.Fill(ints, 0);
                        r = new Random(seed);
                        int upto = 0;
                        while (true)
                        {
                            IntsRefFSTEnum <BytesRef> .InputOutput <BytesRef> pair = fstEnum.Next();
                            if (pair == null)
                            {
                                break;
                            }
                            Assert.AreEqual(input, pair.Input);
                            r.NextBytes((byte[])(Array)outputBytes);
                            Assert.AreEqual(output, pair.Output);
                            upto++;
                            NextInput(r, ints);
                        }
                        Assert.AreEqual(count, upto);

                        if (verify == 0)
                        {
                            Console.WriteLine("\nTEST: save/load FST and re-verify");
                            IndexOutput @out = dir.CreateOutput("fst", IOContext.DEFAULT);
                            fst.Save(@out);
                            @out.Dispose();
                            IndexInput @in = dir.OpenInput("fst", IOContext.DEFAULT);
                            fst = new FST <BytesRef>(@in, outputs);
                            @in.Dispose();
                        }
                        else
                        {
                            dir.DeleteFile("fst");
                        }
                    }
                }

                // Build FST w/ PositiveIntOutputs and stop when FST
                // size = 3GB
                {
                    Console.WriteLine("\nTEST: 3 GB size; doPack=" + doPack + " outputs=long");
                    Outputs <long?> outputs = PositiveIntOutputs.Singleton;
                    Builder <long?> b       = new Builder <long?>(FST.INPUT_TYPE.BYTE1, 0, 0, true, true, int.MaxValue, outputs, null, doPack, PackedInts.COMPACT, true, 15);

                    long output = 1;

                    Arrays.Fill(ints, 0);
                    int    count = 0;
                    Random r     = new Random(seed);
                    while (true)
                    {
                        //System.out.println("add: " + input + " -> " + output);
                        b.Add(input, output);
                        output += 1 + r.Next(10);
                        count++;
                        if (count % 1000000 == 0)
                        {
                            Console.WriteLine(count + "...: " + b.FstSizeInBytes() + " bytes");
                        }
                        if (b.FstSizeInBytes() > LIMIT)
                        {
                            break;
                        }
                        NextInput(r, ints);
                    }

                    FST <long?> fst = b.Finish();

                    for (int verify = 0; verify < 2; verify++)
                    {
                        Console.WriteLine("\nTEST: now verify [fst size=" + fst.SizeInBytes() + "; nodeCount=" + fst.NodeCount + "; arcCount=" + fst.ArcCount + "]");

                        Arrays.Fill(ints, 0);

                        output = 1;
                        r      = new Random(seed);
                        for (int i = 0; i < count; i++)
                        {
                            if (i % 1000000 == 0)
                            {
                                Console.WriteLine(i + "...: ");
                            }

                            // forward lookup:
                            Assert.AreEqual(output, (long)Util.Get(fst, input));
                            // reverse lookup:
                            Assert.AreEqual(input, Util.GetByOutput(fst, output));
                            output += 1 + r.Next(10);
                            NextInput(r, ints);
                        }

                        Console.WriteLine("\nTEST: enum all input/outputs");
                        IntsRefFSTEnum <long?> fstEnum = new IntsRefFSTEnum <long?>(fst);

                        Arrays.Fill(ints, 0);
                        r = new Random(seed);
                        int upto = 0;
                        output = 1;
                        while (true)
                        {
                            IntsRefFSTEnum <long?> .InputOutput <long?> pair = fstEnum.Next();
                            if (pair == null)
                            {
                                break;
                            }
                            Assert.AreEqual(input, pair.Input);
                            Assert.AreEqual(output, pair.Output.Value);
                            output += 1 + r.Next(10);
                            upto++;
                            NextInput(r, ints);
                        }
                        Assert.AreEqual(count, upto);

                        if (verify == 0)
                        {
                            Console.WriteLine("\nTEST: save/load FST and re-verify");
                            IndexOutput @out = dir.CreateOutput("fst", IOContext.DEFAULT);
                            fst.Save(@out);
                            @out.Dispose();
                            IndexInput @in = dir.OpenInput("fst", IOContext.DEFAULT);
                            fst = new FST <long?>(@in, outputs);
                            @in.Dispose();
                        }
                        else
                        {
                            dir.DeleteFile("fst");
                        }
                    }
                }
            }
            dir.Dispose();
        }
예제 #6
0
파일: Builder.cs 프로젝트: sycct/lucenenet
 /// <summary>
 /// Instantiates an FST/FSA builder without any pruning. A shortcut
 /// to <see cref="Builder.Builder(FST.INPUT_TYPE, int, int, bool, bool, int, Outputs{T}, FreezeTail{T}, bool, float, bool, int)"/>
 /// with pruning options turned off.
 /// </summary>
 public Builder(FST.INPUT_TYPE inputType, Outputs <T> outputs)
     : this(inputType, 0, 0, true, true, int.MaxValue, outputs, null, false, PackedInt32s.COMPACT, true, 15)
 {
     var x = new System.Text.StringBuilder();
 }
예제 #7
0
 /// <summary>
 /// Instantiates an FST/FSA builder without any pruning. A shortcut
 /// to <see cref="Builder{T}.Builder(FST.INPUT_TYPE, int, int, bool, bool, int, Outputs{T}, FreezeTail{T}, bool, float, bool, int)"/>
 /// with pruning options turned off.
 /// </summary>
 public Builder(FST.INPUT_TYPE inputType, Outputs <T> outputs)
     : this(inputType, 0, 0, true, true, int.MaxValue, outputs, null, false, PackedInt32s.COMPACT, true, 15)
 {
 }
예제 #8
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        /// <summary>
        /// Instantiates an FST/FSA builder with all the possible tuning and construction
        /// tweaks. Read parameter documentation carefully.
        /// </summary>
        /// <param name="inputType">
        ///    The input type (transition labels). Can be anything from <seealso cref="INPUT_TYPE"/>
        ///    enumeration. Shorter types will consume less memory. Strings (character sequences) are
        ///    represented as <seealso cref="INPUT_TYPE#BYTE4"/> (full unicode codepoints).
        /// </param>
        /// <param name="minSuffixCount1">
        ///    If pruning the input graph during construction, this threshold is used for telling
        ///    if a node is kept or pruned. If transition_count(node) &gt;= minSuffixCount1, the node
        ///    is kept.
        /// </param>
        /// <param name="minSuffixCount2">
        ///    (Note: only Mike McCandless knows what this one is really doing...)
        /// </param>
        /// <param name="doShareSuffix">
        ///    If <code>true</code>, the shared suffixes will be compacted into unique paths.
        ///    this requires an additional RAM-intensive hash map for lookups in memory. Setting this parameter to
        ///    <code>false</code> creates a single suffix path for all input sequences. this will result in a larger
        ///    FST, but requires substantially less memory and CPU during building.
        /// </param>
        /// <param name="doShareNonSingletonNodes">
        ///    Only used if doShareSuffix is true.  Set this to
        ///    true to ensure FST is fully minimal, at cost of more
        ///    CPU and more RAM during building.
        /// </param>
        /// <param name="shareMaxTailLength">
        ///    Only used if doShareSuffix is true.  Set this to
        ///    Integer.MAX_VALUE to ensure FST is fully minimal, at cost of more
        ///    CPU and more RAM during building.
        /// </param>
        /// <param name="outputs"> The output type for each input sequence. Applies only if building an FST. For
        ///    FSA, use <seealso cref="NoOutputs#getSingleton()"/> and <seealso cref="NoOutputs#getNoOutput()"/> as the
        ///    singleton output object.
        /// </param>
        /// <param name="doPackFST"> Pass true to create a packed FST.
        /// </param>
        /// <param name="acceptableOverheadRatio"> How to trade speed for space when building the FST. this option </param>
        ///    is only relevant when doPackFST is true. <seealso cref= PackedInts#getMutable(int, int, float)
        /// </seealso>
        /// <param name="allowArrayArcs"> Pass false to disable the array arc optimization
        ///    while building the FST; this will make the resulting
        ///    FST smaller but slower to traverse.
        /// </param>
        /// <param name="bytesPageBits"> How many bits wide to make each
        ///    byte[] block in the BytesStore; if you know the FST
        ///    will be large then make this larger.  For example 15
        ///    bits = 32768 byte pages. </param>
        public Builder(FST <T> .INPUT_TYPE inputType, int minSuffixCount1, int minSuffixCount2, bool doShareSuffix, bool doShareNonSingletonNodes, int shareMaxTailLength, Outputs <T> outputs, FreezeTail <T> freezeTail, bool doPackFST, float acceptableOverheadRatio, bool allowArrayArcs, int bytesPageBits)
        {
            this.MinSuffixCount1          = minSuffixCount1;
            this.MinSuffixCount2          = minSuffixCount2;
            this.FreezeTail_Renamed       = freezeTail;
            this.DoShareNonSingletonNodes = doShareNonSingletonNodes;
            this.ShareMaxTailLength       = shareMaxTailLength;
            this.DoPackFST = doPackFST;
            this.AcceptableOverheadRatio = acceptableOverheadRatio;
            Fst = new FST <T>(inputType, outputs, doPackFST, acceptableOverheadRatio, allowArrayArcs, bytesPageBits);
            if (doShareSuffix)
            {
                DedupHash = new NodeHash <T>(Fst, Fst.Bytes.GetReverseReader(false));
            }
            else
            {
                DedupHash = null;
            }
            NO_OUTPUT = outputs.NoOutput;

            UnCompiledNode <T>[] f = (UnCompiledNode <T>[]) new UnCompiledNode <T> [10];
            Frontier = f;
            for (int idx = 0; idx < Frontier.Length; idx++)
            {
                Frontier[idx] = new UnCompiledNode <T>(this, idx);
            }
        }