/// <summary> /// Resets this to an empty file. </summary> public virtual void Reset() { currentBuffer = null; currentBufferIndex = -1; bufferPosition = 0; bufferStart = 0; bufferLength = 0; file.Length = 0; crc.Reset(); }
/// <summary> /// Resets this to an empty file. </summary> public virtual void Reset() { CurrentBuffer = null; CurrentBufferIndex = -1; BufferPosition = 0; BufferStart = 0; BufferLength = 0; File.Length = 0; Crc.Reset(); }
public virtual void TestRandom() { IChecksum c1 = new CRC32(); IChecksum c2 = new BufferedChecksum(new CRC32()); int iterations = AtLeast(10000); for (int i = 0; i < iterations; i++) { switch (Random.Next(4)) { case 0: // update(byte[], int, int) int length = Random.Next(1024); byte[] bytes = new byte[length]; Random.NextBytes(bytes); c1.Update(bytes, 0, bytes.Length); c2.Update(bytes, 0, bytes.Length); break; case 1: // update(int) int b = Random.Next(256); c1.Update(b); c2.Update(b); break; case 2: // reset() c1.Reset(); c2.Reset(); break; case 3: // getValue() Assert.AreEqual(c1.Value, c2.Value); break; } } Assert.AreEqual(c1.Value, c2.Value); }
public virtual void TestRandom() { IChecksum c1 = new CRC32(); IChecksum c2 = new BufferedChecksum(new CRC32()); int iterations = AtLeast(10000); for (int i = 0; i < iterations; i++) { switch (Random().Next(4)) { case 0: // update(byte[], int, int) int length = Random().Next(1024); byte[] bytes = new byte[length]; Random().NextBytes(bytes); c1.Update(bytes, 0, bytes.Length); c2.Update(bytes, 0, bytes.Length); break; case 1: // update(int) int b = Random().Next(256); c1.Update(b); c2.Update(b); break; case 2: // reset() c1.Reset(); c2.Reset(); break; case 3: // getValue() Assert.AreEqual(c1.Value, c2.Value); break; } } Assert.AreEqual(c1.Value, c2.Value); }