GenerateRandomData() 개인적인 메소드

private GenerateRandomData ( int n ) : byte[]
n int
리턴 byte[]
예제 #1
0
 internal PoolingPayloadTokenStream(TestPayloads outerInstance, ByteArrayPool pool)
 {
     this.OuterInstance = outerInstance;
     this.Pool          = pool;
     Payload            = pool.Get();
     OuterInstance.GenerateRandomData(Payload);
     Term       = Encoding.UTF8.GetString(Payload);
     First      = true;
     PayloadAtt = AddAttribute <IPayloadAttribute>();
     TermAtt    = AddAttribute <ICharTermAttribute>();
 }
예제 #2
0
 internal PoolingPayloadTokenStream(TestPayloads outerInstance, ByteArrayPool pool)
 {
     this.OuterInstance = outerInstance;
     this.Pool = pool;
     Payload = pool.Get();
     OuterInstance.GenerateRandomData(Payload);
     Term = Encoding.UTF8.GetString((byte[])(Array)Payload);
     First = true;
     PayloadAtt = AddAttribute<IPayloadAttribute>();
     TermAtt = AddAttribute<ICharTermAttribute>();
 }