public StackIndex(lua.State L, int index) { //Trace.TraceInformation("new StackIndex({0},{1})", L, index); L.NullCheck("L"); if (index == 0) { throw new ArgumentOutOfRangeException("index"); } this.L = L; this.Index = index; }
public void push() { _log("push()"); L.NullCheck(); lua.pushvalue(L, Index); }