static int WriteBytes(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaFramework.ByteBuffer obj = (LuaFramework.ByteBuffer)ToLua.CheckObject <LuaFramework.ByteBuffer>(L, 1); byte[] arg0 = ToLua.CheckByteBuffer(L, 2); obj.WriteBytes(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }