void debugEngine_OnDebugStateChange(object sender, DebugStateChangedEventArgs e) { if (this.OnDebugStateChange != null) { this.OnDebugStateChange(this, e); } if (e.State == DebugState.Running) { if (this.currentFile != null) { this.currentFile.Arrow.IsEnabled = false; this.currentFile.Editor.Invalidate(); } this.errorView.Visible2 = false; this.stackTraceView.Visible = false; } else { this.stackTraceView.ShowStackTrace(this.debugEngine.CurrentStackTrace); this.stackTraceView.Visible = true; if (e.State == DebugState.CaughtError) { this.errorView.Visible2 = true; this.errorView.ErrorMessage = this.debugEngine.CurrentError; } } }
void stateViews_OnDebugStateChange(object sender, DebugStateChangedEventArgs e) { //if (IsSettlersFullscreen()) if (e.State == DebugState.Running) { WinAPI.SetForegroundWindow(GlobalState.SettlersWindowHandle); WinAPI.ShowWindow(GlobalState.SettlersWindowHandle, WindowShowStyle.Restore); } else { WinAPI.SetForegroundWindow(this.Handle); WinAPI.ShowWindow(this.Handle, WindowShowStyle.Restore); } if (this.activeState != e.LuaState.StateView) { SwitchToState(e.LuaState); } else { UpdateDebuggerButtons(); } }