public object Parse(TypeNode typeNode, ArchiveBinaryReader reader) { object result = null; switch (typeNode.TypeFlag) { case "bool": result = reader.ReadBoolean(); break; case "SInt8": result = reader.ReadSByte(); break; case "char": case "UInt8": result = reader.ReadByte(); break; case "short": case "SInt16": result = reader.ReadInt16(); break; case "unsigned short": case "UInt16": result = reader.ReadUInt16(); break; case "int": case "SInt32": result = reader.ReadInt32(); break; case "unsigned int": case "UInt32": case "Type*": result = reader.ReadUInt32(); break; case "long long": case "SInt64": result = reader.ReadInt64(); break; case "unsigned long long": case "UInt64": result = reader.ReadUInt64(); break; case "float": result = reader.ReadSingle(); break; case "double": result = reader.ReadDouble(); break; case "Quaternionf": { result = reader.ReadQuaternion(); break; } case "float4": case "Vector4f": { result = reader.ReadVector4(); break; } case "float3": case "Vector3f": { result = reader.ReadVector3(); break; } case "float2": case "Vector2f": { result = reader.ReadVector2(); break; } case "ColorRGBA": { if (typeNode.Version == 2) { result = reader.ReadColor32(); } else { result = reader.ReadColor(); } break; } case "Matrix4x4f": { result = reader.ReadMatrix4x4(); break; } case "Hash128": { result = reader.ReadHash128(); break; } case "string": { result = reader.ReadString(); break; } case "vector": case "staticvector": case "set": { var valueTypeNode = typeNode.Children[0]; result = this.Parse(valueTypeNode, reader); break; } case "map": { var pairTypeNode = typeNode.Children[0].Children[1]; var keyTypeNode = pairTypeNode.Children[0]; var valueTypeNode = pairTypeNode.Children[1]; var size = reader.ReadInt32(); Map map = new Map(typeNode); for (int i = 0; i < size; i++) { var key = this.Parse(keyTypeNode, reader); var value = this.Parse(valueTypeNode, reader); map.Add(key, value); } result = map; break; } case "Array": { var valueTypeNode = typeNode.Children[1]; var size = reader.ReadInt32(); result = this.ParseArray(valueTypeNode, size, reader); break; } case "PPtr": { var fileID = reader.ReadInt32(); var pathID = reader.ReadInt64(); result = new PPtr(fileID, pathID, typeNode.TypeName); break; } case "TypelessData": { var size = reader.ReadInt32(); result = new TypelessData(reader.ReadBytes(size)); break; } case "StreamedResource": { var source = reader.ReadString(); var offset = reader.ReadUInt64(); var size = reader.ReadUInt64(); var streamedResource = new StreamedResource(source, offset, size); result = streamedResource; break; } case "AssetBundle": { AssetBundle bundle = new AssetBundle(((TypeTree)typeNode).Archive); bundle.FullName = reader.ReadString(); var size = reader.ReadInt32(); List <PPtr> preloadTable = new List <PPtr>(size); for (int i = 0; i < size; i++) { PPtr pptr = new PPtr(reader.ReadInt32(), reader.ReadInt64(), "PPtr<Object>"); preloadTable.Add(pptr); } bundle.Preloads.AddRange(preloadTable); size = reader.ReadInt32(); List <AssetPair> container = new List <AssetPair>(size); for (int i = 0; i < size; i++) { var first = reader.ReadString(); var preloadIndex = reader.ReadInt32(); var preloadSize = reader.ReadInt32(); var pptr = new PPtr(reader.ReadInt32(), reader.ReadInt64(), "PPtr<Object>"); var pair = new AssetPair(first, new Objects.AssetInfo(preloadIndex, preloadSize, pptr)); container.Add(pair); } bundle.Container.AddRange(container); bundle.MainAsset = new Objects.AssetInfo(reader.ReadInt32(), reader.ReadInt32(), new PPtr(reader.ReadInt32(), reader.ReadInt64(), "PPtr<Object>")); bundle.RuntimeCompatibility = reader.ReadUInt32(); bundle.Name = reader.ReadString(); size = reader.ReadInt32(); List <string> dependencies = new List <string>(size); for (int i = 0; i < size; i++) { dependencies.Add(reader.ReadString()); } bundle.Dependencies.AddRange(dependencies); bundle.IsStreamed = reader.ReadBoolean(); result = bundle; break; } case "PreloadData": { PreloadData preloadData = new PreloadData(((TypeTree)typeNode).Archive); preloadData.Name = reader.ReadString(); var size = reader.ReadInt32(); List <PPtr> preloadTable = new List <PPtr>(size); for (int i = 0; i < size; i++) { PPtr pptr = new PPtr(reader.ReadInt32(), reader.ReadInt64(), "PPtr<Object>"); preloadTable.Add(pptr); } preloadData.Preloads.AddRange(preloadTable); size = reader.ReadInt32(); List <string> dependencies = new List <string>(size); for (int i = 0; i < size; i++) { dependencies.Add(reader.ReadString()); } preloadData.Dependencies.AddRange(dependencies); result = preloadData; break; } case "AssetBundleManifest": { Objects.AssetBundleManifest obj = new Objects.AssetBundleManifest((TypeTree)typeNode); foreach (TypeNode childNode in typeNode.Children) { var key = childNode.FieldName; var childValue = this.Parse(childNode, reader); obj[key] = childValue; } result = obj; break; } default: { DynamicObject obj = typeNode is TypeTree ? new UnityDynamicObject((TypeTree)typeNode) : new DynamicObject(typeNode); foreach (TypeNode childNode in typeNode.Children) { var key = childNode.FieldName; var childValue = this.Parse(childNode, reader); obj[key] = childValue; } result = obj; break; } } if (typeNode.IsAlign) { reader.Align(4); } return(result); }
protected virtual void Load(ArchiveBinaryReader reader) { try { long startPos = reader.BaseStream.Position; int headerSize = reader.ReadInt32(true); var fileSize = reader.ReadInt32(true); this.Format = reader.ReadInt32(true); this.assetDataOffset = reader.ReadUInt32(true); if (this.Format < 17) { throw new NotSupportedException(string.Format("The AssetBundle's format not supported,format:{0}", this.Format)); } bool bigEndian = reader.ReadBoolean(); reader.IsBigEndian = bigEndian; reader.ReadBytes(3); this.Version = reader.ReadCString(); this.TargetPlatform = reader.ReadUInt32(); //读取类型树 var hasTypeTree = reader.ReadBoolean(); if (!hasTypeTree) { throw new NotSupportedException("Missing type tree, not supported"); } Hash128 zero = new Hash128(new byte[16]); var typeTreeCount = reader.ReadInt32(); for (var i = 0; i < typeTreeCount; i++) { var typeId = reader.ReadInt32(); reader.ReadByte(); var scriptIndex = reader.ReadInt16(); var hash = reader.ReadHash128(); var propertiesHash = typeId == 114 ? reader.ReadHash128() : zero; var tree = new TypeTree(this, i, Enum.IsDefined(typeof(TypeID), typeId) ? (TypeID)typeId : TypeID.UnknownType, scriptIndex, hash, propertiesHash); tree.Load(reader); this.trees.Add(tree); } //读取对象信息 var objectCount = reader.ReadInt32(); List <ObjectItem> objectItems = new List <ObjectItem>(); for (var i = 0; i < objectCount; i++) { reader.Align(4); var id = reader.ReadInt64(); var offset = reader.ReadInt32(); var size = reader.ReadInt32(); var index = reader.ReadInt32(); var typeTree = trees[index]; var item = new ObjectItem(id, offset, size, typeTree); objectItems.Add(item); } //自定义脚本预载表 var scriptCount = reader.ReadInt32(); for (int i = 0; i < scriptCount; i++) { var fileID = reader.ReadInt32(); var pathID = reader.ReadInt64(); var pptr = new PPtr(fileID, pathID, "PPtr<MonoScript>"); this.preloadScripts.Add(pptr); } //读取共享对象 int refCount = reader.ReadInt32(); for (int i = 1; i <= refCount; i++) { var name = reader.ReadCString(); var guid = reader.ReadHash128(); var type = reader.ReadInt32(); var fileName = reader.ReadCString(); fileName = string.IsNullOrEmpty(fileName) ? "" : fileName.ToLower(); var assetRef = new ArchiveRef(i, name, type, guid, fileName); this.archiveRefs.Add(assetRef); } foreach (var item in objectItems) { TypeID typeId = item.TypeTree.TypeID; if (typeId != TypeID.AssetBundle && typeId != TypeID.PreloadData) { continue; } ObjectInfo info = new ObjectInfo(this, item.ID, item.TypeTree, item.Offset, item.Size, false); if (info.TypeID == TypeID.AssetBundle) { AssetBundle assetBundle = info.GetObject <AssetBundle>(); this.AssetBundle = assetBundle; Bundle.AssetBundle = assetBundle; } else if (info.TypeID == TypeID.PreloadData) { PreloadData preloadData = info.GetObject <PreloadData>(); this.PreloadData = preloadData; } } foreach (var item in objectItems) { TypeID typeId = item.TypeTree.TypeID; if (typeId == TypeID.AssetBundle || typeId == TypeID.PreloadData) { continue; } bool isPublic = !this.Bundle.IsStreamed && this.AssetBundle != null && this.AssetBundle.IsPublic(item.ID); ObjectInfo info = new ObjectInfo(this, item.ID, item.TypeTree, item.Offset, item.Size, isPublic); this.objects.Add(info.ID, info); if (info.IsPotentialRedundancy) { reader.BaseStream.Seek(this.assetDataOffset + item.Offset, SeekOrigin.Begin); FeatureInfo featureInfo = this.extractor.Extract(info, reader); info.Fingerprint = new PropertiesFingerprint(info, featureInfo.References, featureInfo.PropertyHash); info.Name = featureInfo.Name; info.Resources = featureInfo.Resources; } else { info.Fingerprint = new IdentifierFingerprint(info.ID, this.Name); } } } catch (Exception e) { Debug.LogErrorFormat("{0}", e); } }