예제 #1
0
 public ShadowRaiseDefendingPlayersThreat(UngoliantsSpawn source)
     : base("Raise defending player's threat by 4. (Raise defending player's threat by 8 instead if this attack is undefended.)", source)
 {
 }
예제 #2
0
 public WhenRevealedEachCommittedCharacterLosesOneWillpower(UngoliantsSpawn source)
     : base("Each character currently committed to a quest gets -1 Willpower until the end of the phase.", source)
 {
 }