public override void Start() { Bacground = new Layer(); MenuScene = new Layer(); this.AddChild(Bacground);//最下层 this.AddChild(MenuScene);//菜单层 DrawImage(Bacground,"Background","MainMenu/Menu_BG.png"); TitleButton Title = new TitleButton(MenuScene); ButtonList = new List<MainMenuButton>(); ButtonList.Add(new MainMenuButton(MenuScene,"MainMenu/Menu_Button1.png",new Vector2(389,310),new SelectTodo(LoadGame))); ButtonList.Add(new MainMenuButton(MenuScene,"MainMenu/Menu_Button2.png",new Vector2(391,375),new SelectTodo(NewGame))); ButtonList.Add(new MainMenuButton(MenuScene,"MainMenu/Menu_Button3.png",new Vector2(394,445),new SelectTodo(EnterStaff))); }
public override void Start() { Bacground = new Layer(); MenuScene = new Layer(); this.AddChild(Bacground); //最下层 this.AddChild(MenuScene); //菜单层 DrawImage(Bacground, "Background", "MainMenu/Menu_BG.png"); TitleButton Title = new TitleButton(MenuScene); ButtonList = new List <MainMenuButton>(); ButtonList.Add(new MainMenuButton(MenuScene, "MainMenu/Menu_Button1.png", new Vector2(389, 310), new SelectTodo(LoadGame))); ButtonList.Add(new MainMenuButton(MenuScene, "MainMenu/Menu_Button2.png", new Vector2(391, 375), new SelectTodo(NewGame))); ButtonList.Add(new MainMenuButton(MenuScene, "MainMenu/Menu_Button3.png", new Vector2(394, 445), new SelectTodo(EnterStaff))); }