private void btnAddPlayerToGame_Click(object sender, EventArgs e) { if (!txtPlayerName.Text.Equals(string.Empty)) { Player player = new Player() { Name = txtPlayerName.Text, Hand = new Hand() }; game.AddPlayer(player); lstPlayers.Items.Add(txtPlayerName.Text); txtPlayerName.Text = string.Empty; Players.Add(player); } }
public int AddPlayer(Player player) { _players.Add(player); return _players.Count - 1; }