public KnightUnit() { UnitStats = new UnitStats() { Attack = 90, InfanteryDefence = 40, CavaleryDefence = 30, MagicDefence = 20, ArtillerieDefence = 40, Space = 2, FoodUsage = 25, Speed = 10, AttackStructure = 90 }; UnitCost = new UnitCost() { Iron = 250, Gold = 100 }; ImagePath = "pack://application:,,,/Resources/Images/Units/units_knight.png"; Name = "Knight"; UnitType = UnitType.Cavalery; UnitEntity = UnitEntity.Knight; }
public GuardianUnit() { UnitStats = new UnitStats() { Attack = 10, InfanteryDefence = 30, CavaleryDefence = 50, MagicDefence = 20, ArtillerieDefence = 15, Space = 1, FoodUsage = 3, Speed = 20, AttackStructure = 10 }; UnitCost = new UnitCost() { Iron = 140, Gold = 40 }; ImagePath = "pack://application:,,,/Resources/Images/Units/units_guardian.png"; Name = "Guardian"; UnitType = UnitType.Infantery; UnitEntity = UnitEntity.Guardian; }