protected override void Initialize() { this.UseXNA = false; GL.device = base.GraphicsDevice; this.OnMain(); if (m_type == null) { throw new Exception("Not LSetting Register ! "); } this.MaxScreen(m_type.setting.width, m_type.setting.height); this.OnCreate(m_type.setting.landscape, m_type.setting.full); this.m_init = new LGameXNA2DActivity(this, width, height); this.m_init.SetContent(Content); this.m_init.OnCreate(new XNABundle(this)); base.Initialize(); }