public LPaper(LTexture background, int x, int y):base(x, y, background.GetWidth(), background.GetHeight()) { this.customRendering = true; this.SetBackground(background); this.SetElastic(true); this.SetLocked(true); this.SetLayer(100); }
public Logo(LTexture texture) { this.logo = texture; this.curTime = 60; this.curFrame = 0; this.inToOut = true; }
public void DrawWidth(GLEx g, int x, int y) { try { if (drawTexWidth == null) { LImage img = LImage.CreateImage(width, height, true); LGraphics gl = img.GetLGraphics(); for (int i = 0; i < width; i++) { gl.SetColor( (start.GetRed() * (width - i)) / width + (end.GetRed() * i) / width, (start.GetGreen() * (width - i)) / width + (end.GetGreen() * i) / width, (start.GetBlue() * (width - i)) / width + (end.GetBlue() * i) / width, alpha); gl.DrawLine(i, 0, i, height); } drawTexWidth = new LTexture(GLLoader.GetTextureData(img), Loon.Core.Graphics.Opengl.LTexture.Format.SPEED); gl.Dispose(); gl = null; } g.DrawTexture(drawTexWidth, x, y); } catch (Exception) { for (int i = 0; i < width; i++) { g.SetColorValue( (start.GetRed() * (width - i)) / width + (end.GetRed() * i) / width, (start.GetGreen() * (width - i)) / width + (end.GetGreen() * i) / width, (start.GetBlue() * (width - i)) / width + (end.GetBlue() * i) / width, alpha); g.DrawLine(i + x, y, i + x, y + height); } } }
public void NoneBackgroundCG() { if (background != null) { background.Destroy(); background = null; } }
public static LTextureBatch BindBatchCache( int index, LTexture texture) { if (texture == null) { return null; } int texId = texture.textureID; return BindBatchCache(index, texId, texture); }
public void Dispose() { Stop(); if (texture != null) { texture.Destroy(); texture = null; } }
public Picture(LTexture image, int x, int y) { if (image != null) { this.SetImage(image); this.width = image.GetWidth(); this.height = image.GetHeight(); } this.SetLocation(x, y); this.visible = true; }
public SpriteSheet(LTexture img, int tw, int th, int s, int m) { this.width = img.GetWidth(); this.height = img.GetHeight(); this.target = img; this.tw = tw; this.th = th; this.margin = m; this.spacing = s; }
public LTextureRegion(LTexture texture) { if (texture == null) { throw new Exception("texture cannot be null."); } this.texture = texture; SetRegion(0, 0, texture.texWidth, texture.texHeight); }
public LTextureRegion(LTexture texture, int x, int y, int width, int height) { if (texture == null) { throw new Exception("texture cannot be null."); } this.texture = texture; SetRegion(x, y, width, height); }
public override void CreateUI(GLEx g, int x, int y, LComponent component, LTexture[] buttonImage) { if (visible && goalPath != null) { g.SetLineWidth(lineWidth); g.SetColor(color); g.Draw(goalPath); g.ResetLineWidth(); g.ResetColor(); } }
public OutEffect(LTexture t, RectBox limit, int code) { this.texture = t; this.type = code; this.width = t.Width; this.height = t.Height; this.multiples = 1; this.limit = limit; this.visible = true; }
public RainKernel(int n, int w, int h) { id = n; rain = XNAConfig.LoadTex(LSystem.FRAMEWORK_IMG_NAME + "rain_" + n + ".png"); rainWidth = rain.GetWidth(); rainHeight = rain.GetHeight(); width = w; height = h; offsetX = 0; offsetY = (5 - n) * 30 + 75 + MathUtils.Random() * 15; }
public LControl(int x, int y, LTexture basefile, LTexture dot, int bw, int bh, int dw, int dh):base(x, y, bw, bh) { this.controlBase = basefile; this.controlDot = dot; this.baseWidth = bw; this.baseHeight = bh; this.dotWidth = dw; this.dotHeight = dh; this.allowDiagonal = true; this.CenterOffset(); }
public static LTransition NewCross(int c, LTexture texture) { if (GLEx.Self != null) { LTransition transition = new LTransition(); transition.SetTransitionListener(new _Cross(c, texture)); transition.SetDisplayGameUI(true); transition.code = 1; return transition; } return null; }
public SnowKernel(int n, int w, int h) { snow = XNAConfig .LoadTex(LSystem.FRAMEWORK_IMG_NAME + "snow_" + n + ".png"); snowWidth = snow.GetWidth(); snowHeight = snow.GetHeight(); width = w; height = h; offsetX = 0; offsetY = n * 0.6f + 1.9f + MathUtils.Random() * 0.2f; speed = MathUtils.Random(); }
private void Init(LTexture tex2d, float limit, bool remove, float scale) { this.isVisible = true; this.expandLimit = limit; this.width = tex2d.GetWidth(); this.height = tex2d.GetHeight(); this.scaleWidth = (int) (width * scale); this.scaleHeight = (int) (height * scale); this.loopMaxCount = (MathUtils.Max(scaleWidth, scaleHeight) / 2) + 1; this.fractions = new float[(scaleWidth * scaleHeight) * maxElements]; this.exWidth = (int) (scaleWidth * expandLimit); this.exHeigth = (int) (scaleHeight * expandLimit); LImage image = tex2d.GetImage().ScaledInstance(scaleWidth, scaleHeight); Color[] pixels = image.GetPixels(); if (image != null) { image.Dispose(); image = null; } this.size = pixels.Length; this.pixmap = new LPixmapData(exWidth, exHeigth, true); int no = 0, idx = 0; int length = fractions.Length; float angle = 0; float speed = 0; System.Random random = LSystem.random; for (int y = 0; y < scaleHeight; y++) { for (int x = 0; x < scaleWidth; x++) { if (idx + maxElements < length) { no = y * scaleWidth + x; angle = random.Next(360); speed = 10f / random.Next(30); fractions[idx + 0] = x; fractions[idx + 1] = y; fractions[idx + 2] = (MathUtils.Cos(angle * MathUtils.PI / 180) * speed); fractions[idx + 3] = (MathUtils.Sin(angle * MathUtils.PI / 180) * speed); fractions[idx + 4] = (pixels[no].PackedValue == 0xff00 ? 0xffffff : pixels[no].PackedValue); fractions[idx + 5] = x / 6 + random.Next(10); idx += maxElements; } } } if (remove) { if (tex2d != null) { tex2d.Destroy(); tex2d = null; } } this.tmp = tex2d; this.StartUsePixelThread(); }
public PetalKernel(int n, int w, int h) { id = n; sakura = XNAConfig.LoadTex(LSystem.FRAMEWORK_IMG_NAME + "sakura_" + n + ".png"); sakuraWidth = sakura.GetWidth(); sakuraHeight = sakura.GetHeight(); width = w; height = h; offsetX = 0; offsetY = n * 0.6f + 1.9f + MathUtils.Random() * 0.2f; speed = MathUtils.Random(); }
public AVGScreen(string initscript, LTexture img) { if (initscript == null) { return; } this.scriptName = initscript; if (img != null) { this.dialogFileName = img.GetFileName(); this.dialog = img; } }
public void SetBackgroundCG(LTexture backgroundCG) { if (backgroundCG == this.background) { return; } if (background != null) { background.Destroy(); background = null; } this.background = backgroundCG; }
public static LTextureBatch BindBatchCache( int index, int texId, LTexture texture) { if (batchPools.Count > 128) { ClearBatchCaches(); } int key = LSystem.Unite(index, texId); LTextureBatch pBatch = (LTextureBatch)CollectionUtils.Get(batchPools, key); if (pBatch == null) { lock (batchPools) { pBatch = new LTextureBatch(texture); CollectionUtils.Put(batchPools,key, pBatch); } } return pBatch; }
public LSelect(LTexture formImage, int x, int y, int width, int height):base(x, y, width, height) { if (formImage == null) { this.SetBackground(new LTexture(width, height, true, Loon.Core.Graphics.Opengl.LTexture.Format.SPEED)); this.SetAlpha(0.3F); } else { this.SetBackground(formImage); } this.customRendering = true; this.selectFlag = 1; this.tmpOffset = -(width / 10); this.delay = new LTimer(150); this.autoAlpha = 0.25F; this.isAutoAlpha = true; this.SetCursor(XNAConfig.LoadTex(LSystem.FRAMEWORK_IMG_NAME + "creese.png")); this.SetElastic(true); this.SetLocked(true); this.SetLayer(100); }
public LPad(int x, int y, LTexture b, LTexture f, LTexture d, float scale) : base(x, y, (int)(f.GetWidth() * scale), (int)(f.GetHeight() * scale)) { this.offsetX = 6 * scale; this.offsetY = 6 * scale; this.fore = f; this.back = b; this.dot = d; this.dotWidth = (int)(d.GetWidth() * scale); this.dotHeight = (int)(d.GetHeight() * scale); this.baseWidth = (int)(f.GetWidth() * scale); this.baseHeight = (int)(f.GetHeight() * scale); this.backWidth = (int)(b.GetWidth() * scale); this.backHeight = (int)(b.GetHeight() * scale); this.centerX = (baseWidth - dotWidth) / 2 + offsetX; this.centerY = (baseHeight - dotHeight) / 2 + offsetY; this.scale_pad = scale; }
public StatusBar(int v, int max, int x, int y, int width, int height) { lock (typeof(StatusBar)) { quoteCount++; } this.value_ren = v; this.valueMax = max; this.valueMin = value_ren; this.current = (int)((float)(width * value_ren) / (float)valueMax); this.goal = (int)((float)(width * valueMin) / (float)valueMax); this.width = width; this.height = height; this.visible = true; this.hit = true; this.texture = LoadBarColor(LColor.gray, LColor.red, LColor.orange); this.SetLocation(x, y); }
public SplitEffect(LTexture t, RectBox limit_0, int d) { this.texture = t; this.width = texture.GetWidth(); this.height = texture.GetHeight(); this.halfWidth = width / 2; this.halfHeight = height / 2; this.multiples = 2; this.direction = d; this.limit = limit_0; this.timer = new LTimer(10); this.visible = true; this.v1 = new Vector2f(); this.v2 = new Vector2f(); switch (direction) { case Config.UP: case Config.DOWN: special = true; { v1.Set(0, 0); v2.Set(halfWidth, 0); break; } case Config.TLEFT: case Config.TRIGHT: v1.Set(0, 0); v2.Set(halfWidth, 0); break; case Config.LEFT: case Config.RIGHT: special = true; { v1.Set(0, 0); v2.Set(0, halfHeight); break; } case Config.TUP: case Config.TDOWN: v1.Set(0, 0); v2.Set(0, halfHeight); break; } }
public static LTexture LoadTex(string name) { VaildLoon(); LTexture texture = (LTexture)CollectionUtils.Get(texCaches, name); if (texture == null || texture.isClose) { try { LTextureData data = GLLoader.GetTextureData(ResourceManager.GetStream(name)); data.fileName = name; texture = new LTexture(data); texture.isExt = true; } catch (Exception ex) { Loon.Utils.Debugging.Log.Exception(ex); } texCaches.Add(name, texture); } return texture; }
public static LTexture LoadTexture(string fileName, Loon.Core.Graphics.Opengl.LTexture.Format format) { if (fileName == null) { return null; } lock (lazyTextures) { string key = fileName.Trim().ToLower(); LTexture texture = (LTexture)CollectionUtils.Get(lazyTextures, key); if (texture != null && !texture.isClose) { texture.refCount++; return texture; } texture = new LTexture(fileName, format); texture.lazyName = fileName; CollectionUtils.Put(lazyTextures, key, texture); return texture; } }
public static LTexture LoadTexture(long id, LTexture tex2d) { if (tex2d == null) { return null; } lock (lazyTextures) { string key = tex2d.lazyName == null ? Convert.ToString(id) : tex2d.lazyName; LTexture texture = (LTexture)CollectionUtils.Get(lazyTextures, key); if (texture != null && !texture.isClose) { texture.refCount++; return texture; } texture = tex2d; texture.lazyName = key; CollectionUtils.Put(lazyTextures, key, texture); return texture; } }
public SpriteFont(LTexture tex2d, List<RectBox> gs, List<RectBox> crops, List<Char> chars, int line, float space, List<float[]> kern, char def) { this.texture = tex2d; this.glyphs = gs; this.cropping = crops; this.charMap = chars; this.lineSpacing = 0; this.spacing = 0f; this.kerning = kern; this.defaultchar = def; Int32 max = 0; foreach (RectBox rect in glyphs) { if (max == null || rect.GetHeight() > max) { max = (int)rect.GetHeight(); } } this.maxCharY = max; }
public LNSprite(string fsName) : base() { this._ans = null; LNFrameStruct struc0 = LNDataCache.GetFrameStruct(fsName); if (struc0 == null) { throw new Exception(""); } this._texture = struc0._texture; base._left = struc0._textCoords.X(); base._top = struc0._textCoords.Y(); base._orig_width = struc0._orig_width; base._orig_height = struc0._orig_height; base.SetNodeSize(struc0._size_width, struc0._size_height); base._anchor.Set(struc0._anchor); blendState = struc0._state; if (!struc0._place.Equals(0, 0)) { SetPosition(struc0._place); } }
public int add(LTexture tex2d, float x, float y) { return(Add(new LTextureObject(tex2d, x, y))); }
public static int RemoveTexture(LTexture texture, bool remove) { return(RemoveTexture(texture.lazyName, remove)); }
public ReloadUpdateable(LTexture tex2d) { this.texture = tex2d; }
public static bool ContainsValue(LTexture texture) { return(lazyTextures.ContainsValue(texture)); }
public static int GetRefCount(LTexture texture) { return(GetRefCount(texture.lazyName)); }
public static LTexture LoadTexture(LTexture texture) { return(LoadTexture(JavaRuntime.CurrentTimeMillis(), texture)); }
public DeleteUpdate(LTexture tex) { this.texture = tex; }
public virtual void SetTexture(LTexture texture) { this.texture = texture; }
public virtual void SetRegion(LTexture texture) { this.texture = texture; SetRegion(0, 0, texture.Width, texture.Height); }
public virtual void SetRegion(LTextureRegion region) { texture = region.texture; SetRegion(region.xOff, region.yOff, region.widthRatio, region.heightRatio); }