private void TakeTypeToUnit(BoardUnit unit) { if (unit == null) { return; } switch (UnitType) { case Enumerators.CardType.HEAVY: unit.SetAsHeavyUnit(); break; case Enumerators.CardType.FERAL: unit.SetAsFeralUnit(); break; } }
private static void TakeHeavyToUnit(BoardUnit unit) { unit?.SetAsHeavyUnit(); }