// Start is called before the first frame update //It gets all the unity objects needed on this script, makes the menu invisible //Get an instance of the server connection //set the button events void Start() { inviteButton.enabled = false; GameObject mainMenuWindow = GameObject.Find("MainMenuWindow"); mainMenuLogic = mainMenuWindow.GetComponent <MainMenuLogic>(); GameObject loginWindow = GameObject.Find("LoginWindow"); loginLogic = loginWindow.GetComponent <LoginLogic>(); levelAnimator = gameCreationCanvas.GetComponent <Animator>(); gameCreationCanvas.enabled = false; mainMenuButton.onClick.AddListener(MainMenuClick); changeLevelButton.onClick.AddListener(ChangeLevelButtonClick); playButton.onClick.AddListener(PlayButtonClick); inviteButton.onClick.AddListener(InviteButtonClick); serverConnection = ServerConnection.getInstance(); pythonBtn.onClick.AddListener(PythonClick); pythonAnimator = pythonCanvas.GetComponent <Animator>(); matlabBtn.onClick.AddListener(MatlabClick); matlabAnimator = matlabCanvas.GetComponent <Animator>(); }
// Start is called before the first frame update void Start() { GameObject mainMenuWindow = GameObject.Find("MainMenuWindow"); mainMenuLogic = mainMenuWindow.GetComponent <MainMenuLogic>(); LoginWindow = GameObject.Find("LoginWindow"); loginLogic = LoginWindow.GetComponent <LoginLogic>(); serverConnection = ServerConnection.getInstance(); informationCanvas.enabled = false; loadEmail.onClick.AddListener(EmailLoadOnClick); loadAge.onClick.AddListener(AgeLoadOnClick); modifySpam.onClick.AddListener(SpamModifyOnClick); mainMenuBtn.onClick.AddListener(MainMenuClick); }
// Start is called before the first frame update //It gets all the unity objects needed on this script, makes the menu invisible //Get an instance of the server connection //set the button events void Start() { scoreBoardCanvas.enabled = false; serverConnection = ServerConnection.getInstance(); GameObject mainMenuWindow = GameObject.Find("MainMenuWindow"); mainMenuLogic = mainMenuWindow.GetComponent <MainMenuLogic>(); mainMenuButton.onClick.AddListener(MainMenuClick); GameObject personalBoardWindow = GameObject.Find("PersonalBoardWindow"); personalBoardLogic = personalBoardWindow.GetComponent <PersonalBoardLogic>(); personalBoardButton.onClick.AddListener(MyStatsClick); searchButton.onClick.AddListener(SearchDatesClick); myGames.onValueChanged.AddListener(MyGamesClick); }