예제 #1
0
        public LogicalCircuit Copy(LogicalCircuit other, bool deepCopy)
        {
            LogicalCircuit logicalCircuit = this.FindByLogicalCircuitId(other.LogicalCircuitId);

            Tracer.Assert(deepCopy || logicalCircuit == null);
            if (logicalCircuit == null)
            {
                LogicalCircuitData data;
                other.CircuitProject.LogicalCircuitSet.Table.GetData(other.LogicalCircuitRowId, out data);
                data.Name           = this.UniqueName(data.Name);
                data.LogicalCircuit = null;
                logicalCircuit      = this.Register(this.Table.Insert(ref data));
                if (deepCopy)
                {
                    foreach (CircuitSymbol symbol in other.CircuitSymbols())
                    {
                        symbol.CopyTo(logicalCircuit);
                    }
                    foreach (Wire wire in other.Wires())
                    {
                        wire.CopyTo(logicalCircuit);
                    }
                    foreach (TextNote symbol in other.TextNotes())
                    {
                        symbol.CopyTo(logicalCircuit);
                    }
                }
            }
            return(logicalCircuit);
        }
예제 #2
0
 public void SelectAllProbes(bool withWire)
 {
     if (this.InEditMode)
     {
         LogicalCircuit logicalCircuit = this.Project.LogicalCircuit;
         foreach (CircuitSymbol symbol in logicalCircuit.CircuitSymbols())
         {
             if (symbol.Circuit is CircuitProbe)
             {
                 this.Select(symbol);
                 if (withWire)
                 {
                     Tracer.Assert(symbol.Jams().Count() == 1);
                     GridPoint point = symbol.Jams().First().AbsolutePoint;
                     foreach (Wire wire in logicalCircuit.Wires())
                     {
                         if (wire.Point1 == point || wire.Point2 == point)
                         {
                             this.Select(wire);
                         }
                     }
                 }
             }
         }
     }
 }
예제 #3
0
 public int SelectFreeWires()
 {
     if (this.InEditMode)
     {
         LogicalCircuit logicalCircuit           = this.Project.LogicalCircuit;
         Dictionary <GridPoint, int>  pointCount = new Dictionary <GridPoint, int>();
         Dictionary <GridPoint, Wire> firstWire  = new Dictionary <GridPoint, Wire>();
         foreach (Wire wire in logicalCircuit.Wires())
         {
             Tracer.Assert(wire.Point1 != wire.Point2);
             int count;
             if (pointCount.TryGetValue(wire.Point1, out count))
             {
                 if (count < 2)
                 {
                     pointCount[wire.Point1] = count + 1;
                 }
             }
             else
             {
                 pointCount.Add(wire.Point1, 1);
                 firstWire.Add(wire.Point1, wire);
             }
             if (pointCount.TryGetValue(wire.Point2, out count))
             {
                 if (count < 2)
                 {
                     pointCount[wire.Point2] = count + 1;
                 }
             }
             else
             {
                 pointCount.Add(wire.Point2, 1);
                 firstWire.Add(wire.Point2, wire);
             }
         }
         foreach (CircuitSymbol symbol in logicalCircuit.CircuitSymbols())
         {
             foreach (Jam jam in symbol.Jams())
             {
                 int count;
                 if (pointCount.TryGetValue(jam.AbsolutePoint, out count) && count < 2)
                 {
                     pointCount[jam.AbsolutePoint] = count + 1;
                 }
             }
         }
         int freeWireCount = 0;
         foreach (KeyValuePair <GridPoint, int> pair in pointCount)
         {
             if (pair.Value < 2)
             {
                 this.Select(firstWire[pair.Key]);
                 freeWireCount++;
             }
         }
         return(freeWireCount);
     }
     return(0);
 }
예제 #4
0
 public int SelectFloatingSymbols()
 {
     if (this.InEditMode)
     {
         LogicalCircuit      logicalCircuit = this.Project.LogicalCircuit;
         HashSet <GridPoint> wirePoint      = new HashSet <GridPoint>();
         foreach (Wire wire in logicalCircuit.Wires())
         {
             wirePoint.Add(wire.Point1);
             wirePoint.Add(wire.Point2);
         }
         int count = 0;
         foreach (CircuitSymbol symbol in logicalCircuit.CircuitSymbols())
         {
             foreach (Jam jam in symbol.Jams())
             {
                 if (!wirePoint.Contains(jam.AbsolutePoint))
                 {
                     this.Select(symbol);
                     count++;
                     break;
                 }
             }
         }
         return(count);
     }
     return(0);
 }
예제 #5
0
 public ConductorMap(LogicalCircuit logicalCircuit)
 {
     foreach (Wire wire in logicalCircuit.Wires())
     {
         GridPoint p1 = wire.Point1;
         GridPoint p2 = wire.Point2;
         Tracer.Assert(p1 != p2);
         Conductor conductor;
         if (this.TryGetValue(p1, out conductor))
         {
             Conductor other;
             if (!this.TryGetValue(p2, out other))
             {
                 this.map.Add(p2, conductor);
             }
             else if (conductor != other)
             {
                 conductor = this.Join(conductor, other);
             }
         }
         else if (this.TryGetValue(p2, out conductor))
         {
             this.map.Add(p1, conductor);
         }
         else
         {
             conductor = new Conductor();
             this.map.Add(p1, conductor);
             this.map.Add(p2, conductor);
             this.list.Add(conductor);
         }
         conductor.Add(wire);
     }
 }
예제 #6
0
        private bool NeedToShift(List <Symbol> list)
        {
            bool           need    = false;
            Point          diagram = new Point(Symbol.LogicalCircuitWidth, Symbol.LogicalCircuitHeight);
            LogicalCircuit target  = this.ProjectSet.Project.LogicalCircuit;

            foreach (Symbol symbol in list)
            {
                CircuitSymbol circuitSymbol = symbol as CircuitSymbol;
                if (circuitSymbol != null)
                {
                    foreach (CircuitSymbol other in target.CircuitSymbols().Where(s => s != circuitSymbol && s.Circuit.Similar(circuitSymbol.Circuit)))
                    {
                        Point point = other.Bounds().BottomRight;
                        if (diagram.X < point.X || diagram.Y < point.Y)
                        {
                            return(false);
                        }
                        need = need || (other.X == circuitSymbol.X && other.Y == circuitSymbol.Y);
                    }
                }
                else
                {
                    TextNote textNote = symbol as TextNote;
                    if (textNote != null)
                    {
                        foreach (TextNote other in target.TextNotes().Where(n => n != textNote))
                        {
                            Point point = other.Bounds().BottomRight;
                            if (diagram.X < point.X || diagram.Y < point.Y)
                            {
                                return(false);
                            }
                            need = need || (other.X == textNote.X && other.Y == textNote.Y && other.Width == textNote.Width && other.Height == textNote.Height);
                        }
                    }
                    else
                    {
                        Wire wire = symbol as Wire;
                        if (wire != null)
                        {
                            foreach (Wire other in target.Wires().Where(w => w != wire))
                            {
                                if (diagram.X < Math.Max(wire.X1, wire.X2) || diagram.Y < Math.Max(wire.Y1, wire.Y2))
                                {
                                    return(false);
                                }
                                need = need || (wire.Point1 == other.Point1 && wire.Point2 == other.Point2);
                            }
                        }
                    }
                }
            }
            return(need);
        }
예제 #7
0
 public void SelectAll()
 {
     if (this.InEditMode)
     {
         LogicalCircuit logicalCircuit = this.Project.LogicalCircuit;
         foreach (CircuitSymbol symbol in logicalCircuit.CircuitSymbols())
         {
             this.Select(symbol);
         }
         foreach (Wire wire in logicalCircuit.Wires())
         {
             this.Select(wire);
         }
         foreach (TextNote symbol in logicalCircuit.TextNotes())
         {
             this.Select(symbol);
         }
     }
 }
예제 #8
0
        public RenderTargetBitmap ExportImage()
        {
            Rect           rect           = new Rect();
            bool           isEmpty        = true;
            LogicalCircuit logicalCircuit = this.Project.LogicalCircuit;

            foreach (Wire wire in logicalCircuit.Wires())
            {
                Rect wireRect = new Rect(Symbol.ScreenPoint(wire.Point1), Symbol.ScreenPoint(wire.Point2));
                if (isEmpty)
                {
                    rect    = wireRect;
                    isEmpty = false;
                }
                else
                {
                    rect.Union(wireRect);
                }
            }
            foreach (CircuitSymbol symbol in logicalCircuit.CircuitSymbols())
            {
                Rect symbolRect = new Rect(Symbol.ScreenPoint(symbol.Point), new Size(symbol.Glyph.Width, symbol.Glyph.Height));
                if (symbol.Rotation != Rotation.Up)
                {
                    symbolRect = Symbol.Transform(symbolRect, Symbol.RotationTransform(symbol.Rotation, symbol.X, symbol.Y, symbol.Circuit.SymbolWidth, symbol.Circuit.SymbolHeight));
                }
                if (isEmpty)
                {
                    rect    = symbolRect;
                    isEmpty = false;
                }
                else
                {
                    rect.Union(symbolRect);
                }
            }
            foreach (TextNote symbol in logicalCircuit.TextNotes())
            {
                Rect symbolRect = new Rect(Symbol.ScreenPoint(symbol.Point), new Size(symbol.Glyph.Width, symbol.Glyph.Height));
                if (symbol.Rotation != Rotation.Up)
                {
                    symbolRect = Symbol.Transform(symbolRect, Symbol.RotationTransform(symbol.Rotation, symbol.X, symbol.Y, symbol.Width, symbol.Height));
                }
                if (isEmpty)
                {
                    rect    = symbolRect;
                    isEmpty = false;
                }
                else
                {
                    rect.Union(symbolRect);
                }
            }
            if (!isEmpty)
            {
                this.ClearSelection();
                Canvas       diagram            = this.Diagram;
                Brush        oldBackground      = diagram.Background;
                Transform    oldRenderTransform = diagram.RenderTransform;
                Transform    oldLayoutTransform = diagram.LayoutTransform;
                double       horizontalOffset   = 0;
                double       verticalOffset     = 0;
                ScrollViewer scrollViewer       = diagram.Parent as ScrollViewer;
                try {
                    if (scrollViewer != null)
                    {
                        horizontalOffset = scrollViewer.HorizontalOffset;
                        verticalOffset   = scrollViewer.VerticalOffset;
                        scrollViewer.ScrollToHorizontalOffset(0);
                        scrollViewer.ScrollToVerticalOffset(0);
                        scrollViewer.UpdateLayout();
                    }
                    diagram.Background = Brushes.White;
                    rect.Inflate(Symbol.GridSize, Symbol.GridSize);
                    rect.Intersect(new Rect(0, 0, Symbol.LogicalCircuitWidth, Symbol.LogicalCircuitHeight));
                    diagram.RenderTransform = new TranslateTransform(-rect.X, -rect.Y);
                    diagram.LayoutTransform = Transform.Identity;
                    diagram.UpdateLayout();
                    RenderTargetBitmap bitmap = new RenderTargetBitmap(
                        (int)Math.Round(rect.Width), (int)Math.Round(rect.Height), 96, 96, PixelFormats.Pbgra32
                        );
                    bitmap.Render(diagram);
                    return(bitmap);
                } finally {
                    diagram.Background      = oldBackground;
                    diagram.RenderTransform = oldRenderTransform;
                    diagram.LayoutTransform = oldLayoutTransform;
                    diagram.UpdateLayout();
                    if (scrollViewer != null)
                    {
                        scrollViewer.ScrollToHorizontalOffset(horizontalOffset);
                        scrollViewer.ScrollToVerticalOffset(verticalOffset);
                        scrollViewer.UpdateLayout();
                    }
                }
            }
            return(null);
        }
예제 #9
0
        private bool NeedToShift(List <Symbol> list)
        {
            bool covered(int pos1, int size1, int pos2, int size2) => pos2 <= pos1 && pos1 + size1 <= pos2 + size2;

            HashSet <Symbol> exclude = new HashSet <Symbol>(list);
            bool             need    = false;
            LogicalCircuit   target  = this.ProjectSet.Project.LogicalCircuit;

            foreach (Symbol symbol in list)
            {
                if (symbol is CircuitSymbol circuitSymbol)
                {
                    if (Symbol.LogicalCircuitGridWidth <= circuitSymbol.X + circuitSymbol.Circuit.SymbolWidth ||
                        Symbol.LogicalCircuitGridHeight <= circuitSymbol.Y + circuitSymbol.Circuit.SymbolHeight
                        )
                    {
                        return(false);
                    }
                    if (target.CircuitSymbols().Any(other =>
                                                    !exclude.Contains(other) && circuitSymbol.Circuit.Similar(other.Circuit) &&
                                                    covered(circuitSymbol.X, circuitSymbol.Circuit.SymbolWidth, other.X, other.Circuit.SymbolWidth) &&
                                                    covered(circuitSymbol.Y, circuitSymbol.Circuit.SymbolHeight, other.Y, other.Circuit.SymbolHeight)
                                                    ))
                    {
                        need = true;
                    }
                }
                else if (symbol is TextNote textNote)
                {
                    if (Symbol.LogicalCircuitGridWidth <= textNote.X + textNote.Width ||
                        Symbol.LogicalCircuitGridHeight <= textNote.Y + textNote.Height
                        )
                    {
                        return(false);
                    }
                    if (target.TextNotes().Any(other => !exclude.Contains(other) &&
                                               covered(textNote.X, textNote.Width, other.X, other.Width) &&
                                               covered(textNote.Y, textNote.Height, other.Y, other.Height)
                                               ))
                    {
                        need = true;
                    }
                }
                else if (symbol is Wire wire)
                {
                    if (Symbol.LogicalCircuitGridWidth <= wire.X1 || Symbol.LogicalCircuitGridWidth <= wire.X2 ||
                        Symbol.LogicalCircuitGridHeight <= wire.Y1 || Symbol.LogicalCircuitGridHeight <= wire.Y2
                        )
                    {
                        return(false);
                    }
                    if (target.Wires().Any(other => !exclude.Contains(other) && (
                                               wire.Point1 == other.Point1 || wire.Point1 == other.Point2 ||
                                               wire.Point2 == other.Point1 || wire.Point2 == other.Point2
                                               )))
                    {
                        need = true;
                    }
                }
            }
            return(need);
        }