public void ClickHandler(ExpeditionHeroButton btn) { if (onClickHandler != null) { onClickHandler(btn); } }
public void ClickRoleButtonHandler(ExpeditionHeroButton btn) { if (btn.ExpeditionHeroInfo.IsDead) { CommonAutoDestroyTipsView.Open(Localization.Get("ui.expedition_formation_view.die_not_add_Team")); return; } _selectedCommonHeroIcon = btn; SelectRole(btn.ExpeditionHeroInfo.roleInfo); }
public void OnResetItemHandler(GameObject go, int index) { ExpeditionHeroButton icon = go.GetComponent <ExpeditionHeroButton>(); ExpeditionHeroInfo info = _cachedExpeditionHeroInfoList[index]; icon.SetExpeditionHeroInfo(info); RoleDesButton.Get(go).SetRoleInfo(info.roleInfo); icon.onClickHandler = ClickRoleButtonHandler; icon.SetInFormation(ExpeditionFormationProxy.instance.IsHeroInFormation(info.roleInfo.instanceID)); bool selectedRole = _selectedRoleInfo != null && info.roleInfo.instanceID == _selectedRoleInfo.instanceID; icon.SetSelect(selectedRole); }
private void SelectRole(RoleInfo roleInfo) { _selectedRoleInfo = roleInfo; if (_selectedRoleInfo != null) { ShowFormationPositionIndicators(); if (ExpeditionFormationProxy.instance.IsHeroInFormation(roleInfo.instanceID)) { FormationPosition formationPosition = ExpeditionFormationProxy.instance.GetHeroCurrentFormationPosition(roleInfo.instanceID); Vector3 formationBaseButtonPosition = formationBaseButtons[(int)formationPosition - 1].transform.position; removeRoleButton.transform.position = new Vector3(formationBaseButtonPosition.x, formationBaseButtonPosition.y, removeRoleButton.transform.position.z); removeRoleButton.gameObject.SetActive(true); Vector3 indicatorLocalPosition = selectedFormationPositionIndicatorImage.transform.parent.InverseTransformPoint(formationBaseButtons[(int)formationPosition - 1].transform.position); indicatorLocalPosition = new Vector3(indicatorLocalPosition.x, indicatorLocalPosition.y + 230, -800); selectedFormationPositionIndicatorImage.transform.localPosition = indicatorLocalPosition; selectedFormationPositionIndicatorImage.gameObject.SetActive(true); Vector3[] path = new Vector3[4]; path[0] = indicatorLocalPosition + new Vector3(0, 0, 0); path[1] = indicatorLocalPosition + new Vector3(0, 30, 0); path[2] = indicatorLocalPosition + new Vector3(0, 0, 0); path[3] = indicatorLocalPosition + new Vector3(0, 0, 0); LTDescr ltDescr = LeanTween.moveLocal(selectedFormationPositionIndicatorImage.gameObject, path, 0.6f); ltDescr.setRepeat(-1); } else { removeRoleButton.gameObject.SetActive(false); selectedFormationPositionIndicatorImage.gameObject.SetActive(false); } } else { HideAllFormationPositionIndicators(); removeRoleButton.gameObject.SetActive(false); selectedFormationPositionIndicatorImage.gameObject.SetActive(false); _selectedCommonHeroIcon = null; } scrollContent.RefreshAllContentItems(); }
public void ClickCancelSelectButton() { _selectedCommonHeroIcon = null; SelectRole(null); }