public void CreateResourceSetData(string name) { ResourceSetData data = new ResourceSetData(); data.Name = name; data.Id = GameService.Instance.QueryModule<UIDStackModule>().Take(typeof(ResourceSetData)); ResInfoSetList.Add(data); }
public void New(String path) { ResourceSetData set = new ResourceSetData(); set.Id = GameService.Instance.QueryModule<UIDStackModule>().Take(typeof(ResourceSetData)); XmlSerialize.Serialize(path, set); }