예제 #1
0
 protected virtual void Update()
 {
     timeToNextSimulate -= Time.smoothDeltaTime * Time.timeScale;
     if (timeToNextSimulate <= float.Epsilon)
     {
         timeToNextSimulate = LockstepManager.BaseDeltaTime;
     }
     LockstepManager.Visualize();
 }
예제 #2
0
 void Update()
 {
     LockstepManager.Visualize();
 }