private static IEnumerable <LSScenePropertyDrawer> GetPropertyDrawers(SerializedProperty p) { Type propertyObjectType = LSEditorUtility.GetPropertyType(p); LSScenePropertyDrawer drawer = LSScenePropertyDrawer.GetDrawer(propertyObjectType); yield return(drawer); IEnumerable <PropertyAttribute> propertyAttributes = LSEditorUtility.GetPropertyAttributes <PropertyAttribute>(p); foreach (PropertyAttribute propertyAttribute in propertyAttributes) { drawer = LSScenePropertyDrawer.GetDrawer(propertyAttribute.GetType()); yield return(drawer); } }