public void Delete() { using (var unitOfWork = new GameUnitOfWork()) { var service = new GameDomainService(unitOfWork); var game = new Game() { Name = "Delete", Price = 100, Category = GameCategory.RPG }; service.Insert(game); unitOfWork.Commit(); //Deve haver 1 registro (adicionado acima) Assert.IsTrue(service.FindByName("Delet").Count > 0); service.Delete(game); unitOfWork.Commit(); //Nao deve haver registros Assert.IsTrue(service.FindByName("Delet").Count == 0); } }
public void Add(Game game) { this.Load(); game.Id = this.Identity(); XElement srcTree = new XElement("jogo", new XElement("nome", game.Name), new XElement("preco", game.Price), new XElement("categoria", game.Category), new XElement("disponivel", "SIM")); srcTree.SetAttributeValue("id", game.Id); this.xmlGames.Add(srcTree); }
public void Insert() { using (var unitOfWork = new GameUnitOfWork()) { var service = new GameDomainService(unitOfWork); var game = new Game() { Name = "Test", Price = 100, Category = GameCategory.RPG }; service.Insert(game); unitOfWork.Commit(); //Deve haver ao menos 1 game que o nome inicie com Tes Assert.IsTrue(service.FindByName("Tes").Count > 0); } }
public void Remove(Game game) { this.Load(); XElement element = this.xmlGames.Elements("jogo").ToList() .Find(t => Convert.ToInt32(t.Attribute("id").Value) == game.Id); element.Remove(); }
public IList<Game> Get() { this.Load(); var list = new List<Game>(); foreach (XElement jogo in this.xmlGames.Elements("jogo")) { string id = jogo.Attribute("id").Value; string name = jogo.Element("nome").Value; string price = jogo.Element("preco").Value; string category = jogo.Element("categoria").Value; string available = jogo.Element("disponivel").Value; var game = new Game() { Id = Convert.ToInt32(id), Name = name, Price = Convert.ToDouble(price), Category = (GameCategory)Enum.Parse(typeof(GameCategory), category), Available = available == "SIM" }; list.Add(game); } return list; }
public void Update(Game game) { this.Load(); XElement element = this.xmlGames.Elements("jogo").ToList() .Find(t => (int)t.Attribute("id") == game.Id); element.Element("nome").Value = game.Name; element.Element("preco").Value = game.Price.ToString(); element.Element("categoria").Value = game.Category.ToString(); element.Element("disponivel").Value = game.Available ? "SIM" : "NÂO"; }