public SoundComponent(LiveSplitState state) { Activated = true; State = state; Settings = new SoundSettings(); Player = new WaveOut(); State.OnStart += State_OnStart; State.OnSplit += State_OnSplit; State.OnSkipSplit += State_OnSkipSplit; State.OnUndoSplit += State_OnUndoSplit; State.OnPause += State_OnPause; State.OnResume += State_OnResume; State.OnReset += State_OnReset; }
public SoundComponent(LiveSplitState state) { Activated = true; State = state; Settings = new SoundSettings(); Player = new WaveOut(); State.OnStart += State_OnStart; State.OnSplit += State_OnSplit; State.OnSkipSplit += State_OnSkipSplit; State.OnUndoSplit += State_OnUndoSplit; State.OnPause += State_OnPause; State.OnResume += State_OnResume; State.OnReset += State_OnReset; }