/// <summary> /// Finds a game process with a known engine.dll. /// </summary> Process GetGameProcess(out IntPtr curMapPtr, out IntPtr curTimePtr, out IntPtr signOnStatePtr) { string[] procs = _settings.GameProcesses.Select(x => x.ToLower().Replace(".exe", String.Empty)).ToArray(); Process p = Process.GetProcesses().FirstOrDefault(x => procs.Contains(x.ProcessName.ToLower())); if (p != null && !p.HasExited && !IsVACProtectedProcess(p)) { ProcessModuleEx engine = GetProcessModules(p).FirstOrDefault(x => x.ModuleName.ToLower() == "engine.dll"); if (engine != null) { var scanner = new SignatureScanner(p, engine.BaseAddress, engine.ModuleMemorySize); curMapPtr = scanner.Scan(_curMapTarget); curTimePtr = scanner.Scan(_curTimeTarget); signOnStatePtr = scanner.Scan(_signOnStateTarget1); if (signOnStatePtr == IntPtr.Zero) { signOnStatePtr = scanner.Scan(_signOnStateTarget2); } if (curMapPtr != IntPtr.Zero && curTimePtr != IntPtr.Zero && signOnStatePtr != IntPtr.Zero) { return(p); } } Debug.WriteLine("Invalid process or unknown engine.dll"); } curMapPtr = curTimePtr = signOnStatePtr = IntPtr.Zero; return(null); }
/// <summary> /// Get the modules that have been loaded by the associated process. /// This will get an x86 process' modules when running from x64 code, /// unlike Process.Modules. /// </summary> static ProcessModuleEx[] GetProcessModules(Process p) { if (p.HasExited) { throw new ArgumentException("Process should be alive."); } if (!Environment.Is64BitProcess) { return(ModuleToModuleEx(p)); } var ret = new List <ProcessModuleEx>(); IntPtr[] hMods = new IntPtr[1024]; uint uiSize = (uint)(IntPtr.Size * hMods.Length); uint cbNeeded; try { const int LIST_MODULES_ALL = 3; if (!SafeNativeMethods.EnumProcessModulesEx(p.Handle, hMods, uiSize, out cbNeeded, LIST_MODULES_ALL)) { throw new System.ComponentModel.Win32Exception(Marshal.GetLastWin32Error()); } } catch (EntryPointNotFoundException) // this function is only on vista and higher. this is likely only to happen on XP x64 { return(ModuleToModuleEx(p)); // fall back } uint count = (uint)(cbNeeded / IntPtr.Size); for (int i = 0; i < count; i++) { var info = new SafeNativeMethods.MODULEINFO(); var path = new StringBuilder(260); var module = new ProcessModuleEx(); if (SafeNativeMethods.GetModuleFileNameEx(p.Handle, hMods[i], path, path.Capacity) > 0) { module.FileName = path.ToString(); module.ModuleName = Path.GetFileName(module.FileName); } if (SafeNativeMethods.GetModuleInformation(p.Handle, hMods[i], out info, (uint)Marshal.SizeOf(info))) { module.BaseAddress = info.lpBaseOfDll; module.EntryPointAddress = info.EntryPoint; module.ModuleMemorySize = (int)info.SizeOfImage; ret.Add(module); } } return(ret.ToArray()); }
static ProcessModuleEx[] ModuleToModuleEx(Process p) { var ret = new List <ProcessModuleEx>(); foreach (ProcessModule module in p.Modules) { var ex = new ProcessModuleEx { BaseAddress = module.BaseAddress, EntryPointAddress = module.EntryPointAddress, FileName = module.FileName, ModuleMemorySize = module.ModuleMemorySize, ModuleName = module.ModuleName }; ret.Add(ex); } return(ret.ToArray()); }