public CovenantFlags GetCovenant() { return((CovenantFlags)MemoryTools.ReadByte(handle, pointers.CharacterStats + 0x10B)); }
public byte GetArea() { return(MemoryTools.ReadByte(handle, pointers.Zone + 0xA12)); }
// "Prompted menu" here refers to the small menu near the bottom of the screen (such as yes/no confirmation // boxes). Each box has a unique ID (based on the text displayed). public byte GetPromptedMenu() { // The prompted menu ID is stored using a static address. return(MemoryTools.ReadByte(handle, (IntPtr)0x12E33E0)); }
// In this context, "World" (and "Area" below) refer to large geographic locations within the world. The two // values together can be used to roughly determine where you are (although not with the precision of // individual named zones). public byte GetWorld() { return(MemoryTools.ReadByte(handle, pointers.Zone + 0xA13)); }
public byte GetActiveAnimation() { return(MemoryTools.ReadByte(handle, pointers.Character + 0xC5C)); }