private void ImportTileFolder(string tileDirectory) { try { string[] tiles = Directory.GetFiles(tileDirectory); lbox_Tiles.Items.Clear(); //Clear the directory before using foreach (string file in Directory.GetFiles(Directory.GetCurrentDirectory() + "\\Content\\Tiles\\")) { File.Delete(file); } foreach (string tile in tiles) { if (tile.EndsWith(".png") || tile.EndsWith(".jpg")) { string s = tile.Split('\\')[tile.Split('\\').Length - 1]; File.Copy(tile, Directory.GetCurrentDirectory() + "\\Content\\Tiles\\" + s, true); lbox_Tiles.Items.Add(s); } } lbox_Tiles.Enabled = true; //clear our display box tilesPanel.Controls.Clear(); //then display the tiles in our tile display box int x = 0; int y = 0; foreach (String s in lbox_Tiles.Items) { TileSelector ts = new TileSelector(x, y, this); ts.Load(tileDirectory + "\\" + s); ts.Parent = tilesPanel; ts.Tag = s; ts.Click += new EventHandler(tileClick); //increment location counters x += 32; if (x >= 256) { x = 0; y += 32; } } } catch (ArgumentException) { } //update the tiles used by gamedraw GameDraw.LoadTileTextures(); }
private void importDefaultTiles() { //default directory is \Content\Tiles\ tileDirectory = Directory.GetCurrentDirectory() + "\\Content\\Tiles\\"; try { string[] tiles = Directory.GetFiles(tileDirectory); lbox_Tiles.Items.Clear(); foreach (string tile in tiles) { if (tile.EndsWith(".png") || tile.EndsWith(".jpg")) { string s = tile.Split('\\')[tile.Split('\\').Length - 1]; //File.Copy(tile, Directory.GetCurrentDirectory() + "\\Content\\Tiles\\" + s, true); lbox_Tiles.Items.Add(s); } } lbox_Tiles.Enabled = true; //clear our display box tilesPanel.Controls.Clear(); //then display the tiles in our tile display box int x = 0; int y = 0; foreach (String s in lbox_Tiles.Items) { TileSelector ts = new TileSelector(x, y, this); ts.Load(tileDirectory + s); ts.Parent = tilesPanel; ts.Tag = s; ts.Click += new EventHandler(tileClick); //increment location counters x += 32; if (x >= 256) { x = 0; y += 32; } } } catch (ArgumentException) { } }