public override bool Equals(object obj) { if (obj is ValX1 <T> ) { ValX1 <T> v = (ValX1 <T>)obj; return(CompareTo(v) == 0); } return(false); }
public ValX1 <int>[] MakeValX1ArrayInt(int[] items) { ValX1 <int>[] arr = new ValX1 <int> [items.Length]; for (int i = 0; i < items.Length; i++) { arr[i] = new ValX1 <int>(items[i]); } return(arr); }
public int CompareTo(ValX1 <T> obj) { if (Object.ReferenceEquals(_val, obj._val)) { return(0); } if (null == _val) { return(-1); } return(_val.CompareTo(obj.Val)); }
public bool Equals(ValX1 <T> x) { return(0 == CompareTo(x)); }